Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
62,312 players on Rust servers right now 11,738 servers online 3,391 with players on 192 fresh wipes in the last three hours A Shockbyte Rust Server: 0 players on now Updated every five minutes

LiveLive coverage · Rust server

A Shockbyte Rust Server

Key points

  • 0 of 16 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #14,999, the top 67% of all ranked servers.
  • The current map has been up 14d 11h, since Thursday 15 October, 00:28 UTC.
Join

Live coverage

newest first · every post is a reading of this server

Now: 0 of 16 players

0/ 16players now 0% full
07-day averagepeak 1
#14,999ranktop 67%
14d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on A Shockbyte Rust Server

Players

AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

How the server is running

Server performance

05010015020012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,999 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

7.2 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
4wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Thu 15 OctWed 7 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 17 hours in.

Wipes

newest first

Wipe peaks at 3 players

Peak
3
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 4 players

Peak
4
Crowd
halved by day 1
Lasted
7.4 days
Players before
0

Wipe peaks at 5 players

Peak
5
Crowd
held half
Lasted
7 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 516 on average
436 / 475
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
384 / 375
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
48 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
32 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
52 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 243 on average
143 / 200

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on A Shockbyte Rust Server?

At their busiest, its recent wipes averaged 4 players. The crowd on the latest wipe peaked 17 hours in. In 50% of recent wipes, population held above half the peak right through to the next wipe. In the other cases it dropped under half by day 1.

How often does A Shockbyte Rust Server wipe, and at what times?

No next wipe can be predicted for A Shockbyte Rust Server, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 14 days 11 hours have passed since this world was generated.

Tags and filters

Which Rust Live Stats filters and lists does A Shockbyte Rust Server show up in?

These are the Rust Live Stats lists A Shockbyte Rust Server fits: Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What meaning do the tags on A Shockbyte Rust Server carry?

gmrust (Game mode): The game mode is standard Rust survival; mp16 (Max players): Slots: 16; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here: that is the tag list A Shockbyte Rust Server publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

How full is A Shockbyte Rust Server at the moment?

0 of A Shockbyte Rust Server's 16 slots are filled right now. Peak over the past week: 1. Average: 0 players.

What position does A Shockbyte Rust Server hold among Rust servers?

Player hours over seven days put A Shockbyte Rust Server at #14,999, in the top 67% of all ranked servers.

Settings and map

Which settings and rules are in force on A Shockbyte Rust Server?

The name A Shockbyte Rust Server carries no gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. The server browser lists it under Community. Anti-cheat: VAC from Valve is off.

Which map is live on A Shockbyte Rust Server?

A procedural map of 4,000 with seed 50000, generated by the game, runs on A Shockbyte Rust Server. Same size, same seed, same map: RustMaps has it, reachable from this page. Map name, as listed: Custom Map.

Server facts

Where does A Shockbyte Rust Server sit geographically?

No region is published by A Shockbyte Rust Server. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 202.36.95.232:21457.

How well does A Shockbyte Rust Server perform?

It never went below 76 server fps in the last 48 hours, averaging 102. It supported up to 104,552 entities, covering buildings, deployables and all other objects. Up to 4,059 MB of memory was used. Players experience lag when fps is low and the entity count climbs.

What version of Rust is running on A Shockbyte Rust Server?

A Shockbyte Rust Server operates on Linux with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is A Shockbyte Rust Server, and is it online at the moment?

At the time of this update, A Shockbyte Rust Server is live. Based on the uptime it reports, the last restart was about 2 days 11 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. Rust Live Stats has tracked it since 13 September 2026.

Getting on

How do you get onto A Shockbyte Rust Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 202.36.95.232:21457.

Server tags

what each one means

Published as mp16,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp16
Max players Slots: 16.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.