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59,874 players on Rust servers right now 11,727 servers online 3,366 with players on 176 fresh wipes in the last three hours HUB: 0 players on now Updated every five minutes

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HUB

Key points

  • 0 of 5 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #11,449, the top 51% of all ranked servers.
  • The current map has been up 1d 17h, since Tuesday 27 October, 17:18 UTC.
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Live coverage

newest first · every post is a reading of this server

Now: 0 of 5 players

0/ 5players now 0% full
07-day averagepeak 1
#11,449ranktop 51%
1d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on HUB

Players

AveragePeakWipe
00.250.50.75112:0021:0006:0014:0000:0009:00Wiped Tue 27 Oct, 17:18 UTCWIPE

Hourly average and peak, UTC.

How the server is running

Server performance

Server fpsWipe
05010015020012:0021:0006:0014:0000:0009:00Wiped Tue 27 Oct, 17:18 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #11,449 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6 daysusual gapbetween real wipes
43%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Wed 21 OctWed 14 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 14 hours in.

Wipes

newest first

Wipe: no peak counted yet

Peak
–
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 3 players

Peak
3
Crowd
halved by day 1
Lasted
6.6 days
Players before
0

Wipe peaks at 2 players

Peak
2
Crowd
halved by day 1
Lasted
6.3 days
Players before
0

Wipe peaks at 2 players

Peak
2
Crowd
halved by day 1
Lasted
12.6 days
Players before
0

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
1.8 days
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
6 days
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
1.1 days
Players before
1

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
0.7 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 516 on average
441 / 475
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
348 / 375
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
42 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
33 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
46 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 243 on average
147 / 200

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at HUB?

The average peak across its recent wipes is 2 players. Peak population on the latest wipe came 14 hours after it. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell under half by day 1 when it did not hold.

How often does HUB wipe, and at what times?

HUB wipes with no fixed pattern, so there is nothing to predict. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 41 hours have passed since this world was generated.

Lists and tags

Which Rust Live Stats filters and lists does HUB show up in?

These are the Rust Live Stats lists HUB fits: Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days it appears on the server list.

What do the tags listed for HUB signify?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp5 (Max players): 5 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here, which HUB publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

What is the current population on HUB?

0 of HUB's 5 slots are filled right now. Averaged across seven days, 0 players; the peak was 1. The busiest hour in the past 48 was 17:00 UTC, averaging 1 players.

Where does HUB sit in the server rankings?

On player hours for the past seven days, HUB sits at #11,449, inside the top 51% of ranked servers.

Rules and settings

What settings and rules does HUB run?

The name HUB carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.

Which map is in use on HUB?

HUB runs a game-generated procedural map: size 5,000, seed 1. Size and seed repeat the same map, so RustMaps can show it from this page. For the map name it lists Custom Map.

Server facts

Where does HUB sit geographically?

No region is published by HUB. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 202.36.95.89:25953.

What is performance like on HUB?

The average server fps was 100 over the last 48 hours; the lowest was 45. Entity count reached 161,806: buildings, deployables and the rest of the world. Memory use peaked at 4,062 MB. Players experience lag when fps is low and the entity count climbs.

What Rust version is HUB on?

The setup on HUB is Rust network protocol 2635 and build 168909 with Linux. Steam updates it for you, but your game needs the same protocol to join.

Is HUB up now, and how steady is its uptime?

At the time of this update, HUB is live. The uptime it reports puts the last restart at about 1 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. The first sighting by Rust Live Stats was on 20 September 2026.

Connecting

What steps connect you to HUB?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 202.36.95.89:25953.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp5
Max players 5 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.