The count
LiveLive coverage · Rust server
HUB
Key points
- 0 of 5 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #11,449, the top 51% of all ranked servers.
- The current map has been up 1d 17h, since Tuesday 27 October, 17:18 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on HUB
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #11,449 today
Rank
daily · 1 is bestTop 51% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 14 hours in.
Wipes
newest firstThe current map
Wipe: no peak counted yet
Tuesday 27 October 2026, 17:18 UTC
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 3 players
Wednesday 21 October 2026, 02:51 UTC
- Peak
- 3
- Crowd
- halved by day 1
- Lasted
- 6.6 days
- Players before
- 0
Wipe
Wipe peaks at 2 players
Wednesday 14 October 2026, 19:33 UTC
- Peak
- 2
- Crowd
- halved by day 1
- Lasted
- 6.3 days
- Players before
- 0
Wipe
Wipe peaks at 2 players
Friday 2 October 2026, 06:14 UTC
- Peak
- 2
- Crowd
- halved by day 1
- Lasted
- 12.6 days
- Players before
- 0
Wipe
Wipe peaks at 2 players
Wednesday 30 September 2026, 11:02 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- 1.8 days
- Players before
- 0
Wipe
Wipe peaks at 0 players
Thursday 24 September 2026, 11:09 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 6 days
- Players before
- 0
Wipe
Wipe peaks at 0 players
Wednesday 23 September 2026, 08:28 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 1.1 days
- Players before
- 1
Wipe
Wipe peaks at 2 players
Tuesday 22 September 2026, 14:33 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- 0.7 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at HUB?
The average peak across its recent wipes is 2 players. Peak population on the latest wipe came 14 hours after it. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell under half by day 1 when it did not hold.
How often does HUB wipe, and at what times?
HUB wipes with no fixed pattern, so there is nothing to predict. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 41 hours have passed since this world was generated.
Lists and tags
Which Rust Live Stats filters and lists does HUB show up in?
These are the Rust Live Stats lists HUB fits: Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days it appears on the server list.
What do the tags listed for HUB signify?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp5 (Max players): 5 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here, which HUB publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
What is the current population on HUB?
0 of HUB's 5 slots are filled right now. Averaged across seven days, 0 players; the peak was 1. The busiest hour in the past 48 was 17:00 UTC, averaging 1 players.
Where does HUB sit in the server rankings?
On player hours for the past seven days, HUB sits at #11,449, inside the top 51% of ranked servers.
Rules and settings
What settings and rules does HUB run?
The name HUB carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.
Which map is in use on HUB?
HUB runs a game-generated procedural map: size 5,000, seed 1. Size and seed repeat the same map, so RustMaps can show it from this page. For the map name it lists Custom Map.
Server facts
Where does HUB sit geographically?
No region is published by HUB. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 202.36.95.89:25953.
What is performance like on HUB?
The average server fps was 100 over the last 48 hours; the lowest was 45. Entity count reached 161,806: buildings, deployables and the rest of the world. Memory use peaked at 4,062 MB. Players experience lag when fps is low and the entity count climbs.
What Rust version is HUB on?
The setup on HUB is Rust network protocol 2635 and build 168909 with Linux. Steam updates it for you, but your game needs the same protocol to join.
Is HUB up now, and how steady is its uptime?
At the time of this update, HUB is live. The uptime it reports puts the last restart at about 1 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. The first sighting by Rust Live Stats was on 20 September 2026.
Connecting
What steps connect you to HUB?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 202.36.95.89:25953.