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36,352 players on Rust servers right now 11,696 servers online 2,907 with players on 94 fresh wipes in the last three hours Nayte's Rust Server: 0 players on now Updated every five minutes

LiveLive coverage · Rust server · us3

Nayte's Rust Server

Key points

  • 0 of 20 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,358, the top 69% of all ranked servers.
  • The current map has been up 292d 9h, since Friday 9 January, 17:24 UTC.
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Live coverage

newest first · every post is a reading of this server

Now: 0 of 20 players

0/ 20players now 0% full
07-day averagepeak –
#15,358ranktop 69%
292d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Nayte's Rust Server

Players

AveragePeak
0123404:0013:0022:0006:0015:0001:00

Hourly average and peak, UTC.

How the server is running

Server performance

01020304004:0013:0022:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,358 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 555 on average
161 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
97 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
15 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 286 on average
16 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
14 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 250 on average
17 / 200

Quick answers

from the figures on this page

Wipe days

How often does Nayte's Rust Server wipe, and at what times?

The record holds too few of Nayte's Rust Server's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 292 days 9 hours have passed since this world was generated.

Tags and filters

Where does Nayte's Rust Server appear in Rust Live Stats lists and filters?

On Rust Live Stats, Nayte's Rust Server is listed under Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags listed for Nayte's Rust Server signify?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): Slots: 20; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2617 (Protocol): Join only if your game is on protocol 2617; cs140244 (Build): The game build is 140244; ptrak (Networking): The network layer is RakNet, the standard the game uses; $rus3 (Region code): Region code: us3, which Nayte's Rust Server publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

How many players are on Nayte's Rust Server right now?

0 of Nayte's Rust Server's 20 slots are filled right now. Across the past week the average was 0 players.

How does Nayte's Rust Server compare with other Rust servers in the rankings?

On player hours for the past seven days, Nayte's Rust Server sits at #15,358, inside the top 69% of ranked servers.

Settings and map

Which settings and rules are in force on Nayte's Rust Server?

No gather rate appears in the name Nayte's Rust Server. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.

Which map is in use on Nayte's Rust Server?

Nayte's Rust Server runs a game-generated procedural map: size 4,500, seed 7863. RustMaps shows it from this page, since equal size and seed give an equal map.

About the server

Which region is Nayte's Rust Server hosted in?

No region is published by Nayte's Rust Server; the region code is us3. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 203.10.96.194:28015 is its address.

How well does Nayte's Rust Server perform?

It never went below 30 server fps in the last 48 hours, averaging 30. Entity count reached 217,792: buildings, deployables and the rest of the world. Up to 3,776 MB of memory was used. A climbing entity count and low fps are felt as lag by players.

What Rust version is Nayte's Rust Server on?

Nayte's Rust Server operates on Windows with Rust network protocol 2617 and build 140244. Joining requires the same protocol on your game; Steam takes care of updating it.

Is Nayte's Rust Server up now, and how steady is its uptime?

Nayte's Rust Server is up and running at this moment. About 19 hours ago is when it last restarted, according to its uptime. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.

Connecting

What steps connect you to Nayte's Rust Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 203.10.96.194:28015.

Server tags

what each one means

Published as mp20,ptrak,$rus3,v2617,gmrust,cs140244,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players Slots: 20.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2617
Protocol Join only if your game is on protocol 2617.
cs140244
Build The game build is 140244.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$rus3
Region code Region code: us3.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.