The count
LiveLive coverage · Rust server
S.O.S.Au/NZ (.Shoot.on.Sight.)
Key points
- 0 of 50 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #6,408, the top 29% of all ranked servers.
- The current map has been up 5d 7h, since Thursday 22 October, 18:35 UTC, on a weekly schedule.
- The next wipe is expected Thursday 29 October at 18:35 UTC, in 1d 16h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on S.O.S.Au/NZ (.Shoot.on.Sight.)
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #6,408 today
Rank
daily · 1 is bestTop 29% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 1d 16h
from its schedule tag
Next wipe Thursday 29 October, 18:35 UTC, in 1d 16h. Its weekly schedule tag · low confidence
Coming wipes
- 1d 16hThu 29 Oct, 18:35 UTC
- 8d 16hThu 5 Nov, 19:00 UTCFW
- 15d 16hThu 12 Nov, 18:35 UTC
- 22d 16hThu 19 Nov, 18:35 UTC
- 29d 16hThu 26 Nov, 18:35 UTC
- 36d 16hThu 3 Dec, 19:00 UTCFW
- 43d 16hThu 10 Dec, 18:35 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Thursday 22 October 2026, 18:35 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Sunday 18 October 2026, 03:13 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 4.6 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Thursday 15 October 2026, 22:53 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 2.2 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Saturday 10 October 2026, 05:34 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 5.7 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Saturday 3 October 2026, 13:45 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 6.7 days
- Players before
- 0
Force wipe
Force wipe peaks at 1 player
Thursday 1 October 2026, 23:01 UTC FW
- Peak
- 1
- Crowd
- –
- Lasted
- 1.6 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Tuesday 29 September 2026, 02:34 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 2.9 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Saturday 19 September 2026, 03:02 UTC
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 10 days
- Players before
- 1
Show 1 earlier wipe
Wipe
Wipe peaks at 1 player
Thursday 17 September 2026, 22:54 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.2 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at S.O.S.Au/NZ (.Shoot.on.Sight.)?
Recent wipes on this server averaged a peak of 1 players at their busiest. Peak population on the latest wipe came 0 hours after it. In 100% of recent wipes, population held above half the peak right through to the next wipe.
When does S.O.S.Au/NZ (.Shoot.on.Sight.) wipe?
The prediction for S.O.S.Au/NZ (.Shoot.on.Sight.) follows its tag, since the record holds too few wipes to confirm the schedule. Expect the next wipe on Thursday 29 October at 18:35 UTC. This world dates from 5 days 7 hours. A weekly wipe schedule is published in its tags.
Lists and tags
Where does S.O.S.Au/NZ (.Shoot.on.Sight.) appear in Rust Live Stats lists and filters?
On Rust Live Stats, S.O.S.Au/NZ (.Shoot.on.Sight.) is listed under Live Oceanic Rust servers and Modded Rust servers live now. You will find it on the server list under Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
What meaning do the tags on S.O.S.Au/NZ (.Shoot.on.Sight.) carry?
These are the tags S.O.S.Au/NZ (.Shoot.on.Sight.) makes public: gmrust (Game mode): Survival here follows standard Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^w (Weekly): The wipe cycle is weekly; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
What is the current population on S.O.S.Au/NZ (.Shoot.on.Sight.)?
S.O.S.Au/NZ (.Shoot.on.Sight.) is carrying 0 players at the moment, with 50 slots in total. The seven-day average is 0 players, with a peak of 1. Between now and 48 hours back, 04:00 UTC drew the most players, 1 on average.
What position does S.O.S.Au/NZ (.Shoot.on.Sight.) hold among Rust servers?
On player hours for the past seven days, S.O.S.Au/NZ (.Shoot.on.Sight.) sits at #6,408, inside the top 29% of ranked servers.
Rules and settings
What rules does S.O.S.Au/NZ (.Shoot.on.Sight.) enforce, and which settings does it use?
No gather rate appears in the name S.O.S.Au/NZ (.Shoot.on.Sight.). No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for S.O.S.Au/NZ (.Shoot.on.Sight.)?
A procedural map of 4,680 with seed 23102026, generated by the game, runs on S.O.S.Au/NZ (.Shoot.on.Sight.). Same size, same seed, same map: RustMaps has it, reachable from this page.
About the server
Which region is S.O.S.Au/NZ (.Shoot.on.Sight.) hosted in?
No region tag is published, though the name of S.O.S.Au/NZ (.Shoot.on.Sight.) points to Oceania. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 203.12.3.54:28015.
Is performance on S.O.S.Au/NZ (.Shoot.on.Sight.) steady?
The average server fps was 60 over the last 48 hours; the lowest was 60. It supported up to 124,722 entities, covering buildings, deployables and all other objects. The highest memory usage was 3,386 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What version of Rust is running on S.O.S.Au/NZ (.Shoot.on.Sight.)?
S.O.S.Au/NZ (.Shoot.on.Sight.) operates on Windows with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is S.O.S.Au/NZ (.Shoot.on.Sight.), and is it online at the moment?
At the time of this update, S.O.S.Au/NZ (.Shoot.on.Sight.) is live. Based on the uptime it reports, the last restart was about 11 minutes ago. It was online for 39 of 168 hours in the last 7 full days, or 23% of the time. Rust Live Stats has tracked it since 17 September 2026.
Getting on
What steps connect you to S.O.S.Au/NZ (.Shoot.on.Sight.)?
Enter client.connect 203.12.3.54:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.