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54,841 players on Rust servers right now 11,709 servers online 3,244 with players on 155 fresh wipes in the last three hours Countdown proof (throwaway): 0 players (offline) Updated every five minutes

Live coverage · Rust server

Countdown proof (throwaway)

Offline Countdown proof (throwaway) is not on the server list right now. The figures below are from when it was last seen, 5d ago.

Key points

  • 0 of 5 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,338, the top 69% of all ranked servers.
  • The current map has been up 5d 8h, since Saturday 24 October, 01:43 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 5 players

0/ 5players now 0% full
07-day averagepeak –
#15,338ranktop 69%
5d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Countdown proof (throwaway)

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,338 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 519 on average
393 / 400
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
339 / 350
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
38 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
34 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
47 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 244 on average
157 / 200

Quick answers

from the figures on this page

Wipe schedule

On what timetable does Countdown proof (throwaway) wipe?

Too few wipes are recorded for Countdown proof (throwaway) to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 5 days 8 hours have passed since this world was generated.

Tags and categories

Which Rust Live Stats filters and lists does Countdown proof (throwaway) show up in?

The Rust Live Stats lists that include Countdown proof (throwaway) are Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week it appears on the server list.

How should you read the tags on Countdown proof (throwaway)?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp5 (Max players): 5 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here, which Countdown proof (throwaway) publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How full is Countdown proof (throwaway) at the moment?

Countdown proof (throwaway) is not online at the moment, having last been seen 5 days 8 hours ago. Across the past week the average was 0 players.

How does Countdown proof (throwaway) compare with other Rust servers in the rankings?

Player hours over seven days put Countdown proof (throwaway) at #15,338, in the top 69% of all ranked servers.

Map and rules

What settings and rules does Countdown proof (throwaway) run?

The name Countdown proof (throwaway) carries no gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.

Which map is in use on Countdown proof (throwaway)?

Countdown proof (throwaway) uses a procedural map, which the game generates.

Server facts

Which region is Countdown proof (throwaway) hosted in?

There is no region from Countdown proof (throwaway). Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 203.149.74.189:25311 is its address.

What version of Rust is running on Countdown proof (throwaway)?

Rust network protocol 2635 and build 168909 on Linux is what Countdown proof (throwaway) runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Is Countdown proof (throwaway) up now, and how steady is its uptime?

Countdown proof (throwaway) is currently offline, with its last appearance 5 days 8 hours ago. It was online for 0 of 96 hours in the last 4 full days, or 0% of the time. The first sighting by Rust Live Stats was on 24 October 2026.

How to join

What steps connect you to Countdown proof (throwaway)?

Enter client.connect 203.149.74.189:25311 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp5
Max players 5 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.