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103,751 players on Rust servers right now 11,890 servers online 3,994 with players on 411 fresh wipes in the last three hours Outpost 51: Restricted Area: 0 players on now Updated every five minutes

LiveLive coverage · EU

Outpost 51: Restricted Area

Key points

  • 0 of 20 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,310, the top 69% of all ranked servers, and #2542 in EU.
  • The current map has been up 27d 22h, since Thursday 1 October, 19:46 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 0h, with the force wipe.
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monthly wipes vanillamoddedcarbon

Live coverage

newest first · every post is a reading of this server

Now: 0 of 20 players

0/ 20players now 0% full
07-day averagepeak –
#15,310ranktop 69% · #2542 in EU
27d agolast wipemonthly schedule
7d 0hnext wipeThu 5 Nov, 19:00 UTC FW

Players on Outpost 51: Restricted Area

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

How the server is running

Server performance

05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,310 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep6 Oct12 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Next wipe in 7d 0h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

0wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 0h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 35d 0h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Force wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 95 on average
77 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 89 on average
226 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
31 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
EU · groups of 16+ · monthly · 75 on average
152 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10
EU · groups of 16+ · monthly · 71 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10
EU · groups of 16+ · monthly · 66 on average
474 / 1000

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Outpost 51: Restricted Area?

At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe peaked 0 hours in.

How often does Outpost 51: Restricted Area wipe, and at what times?

Once a month is all Outpost 51: Restricted Area wipes, together with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 22 hours have passed since this world was generated. The tags carry a monthly wipe schedule.

Tags and categories

Where does Outpost 51: Restricted Area appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists Outpost 51: Restricted Area fits: EU Rust servers, live and Modded Rust servers live now. Under the filters Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly it appears on the server list.

What meaning do the tags on Outpost 51: Restricted Area carry?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp20 (Max players): 20 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^v (Vanilla): The rates, kits and rules are unchanged from what Facepunch ships; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): It uses the plugin framework Carbon; EU (Europe): The server browser places this server under Europe, which Outpost 51: Restricted Area publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How many players are on Outpost 51: Restricted Area right now?

Outpost 51: Restricted Area is carrying 0 players at the moment, with 20 slots in total. Across the past week the average was 0 players.

Where does Outpost 51: Restricted Area sit in the server rankings?

Europe places Outpost 51: Restricted Area at #2,542; overall it is #15,310, inside the top 69% of ranked servers, by seven-day player hours.

Settings and map

Which settings and rules are in force on Outpost 51: Restricted Area?

The name Outpost 51: Restricted Area carries no gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Carbon. Its self-description is vanilla: the rates, kits and rules are unchanged from what Facepunch ships. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for Outpost 51: Restricted Area?

A procedural map of 4,500 with seed 420, generated by the game, runs on Outpost 51: Restricted Area. Same size, same seed, same map: RustMaps has it, reachable from this page.

Server details

Which region is Outpost 51: Restricted Area hosted in?

By its own EU tag, Outpost 51: Restricted Area sits in Europe. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 203.16.163.119:28326.

What is performance like on Outpost 51: Restricted Area?

The average server fps was 89 over the last 48 hours; the lowest was 22. It supported up to 123,740 entities, covering buildings, deployables and all other objects. Up to 6,303 MB of memory was used. Players experience lag when fps is low and the entity count climbs.

What version of Rust is running on Outpost 51: Restricted Area?

The setup on Outpost 51: Restricted Area is Rust network protocol 2634 and build 167781 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.

Is Outpost 51: Restricted Area up now, and how steady is its uptime?

Right now Outpost 51: Restricted Area is online. About 4 days 16 hours ago is when it last restarted, according to its uptime. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.

Getting on

What is the way to connect to Outpost 51: Restricted Area?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 203.16.163.119:28326.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,^z,^y,^m,^v,EU,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp20
Max players 20 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly It wipes with Facepunch's force wipe, once each month.

Difficulty

^v
Vanilla The rates, kits and rules are unchanged from what Facepunch ships.

Mods and access

^z
Modded The game changes here through plugins or settings, so it is Modded.
^y
Carbon It uses the plugin framework Carbon.

Region

EU
Europe The server browser places this server under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.