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104,075 players on Rust servers right now 11,902 servers online 4,038 with players on 426 fresh wipes in the last three hours A Shockbyte Rust Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

A Shockbyte Rust Server

Offline A Shockbyte Rust Server is not on the server list right now. The figures below are from when it was last seen, 19d ago.

Key points

  • 0 of 40 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,814, the top 72% of all ranked servers.
  • The current map has been up 40d 21h, since Friday 18 September, 21:40 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 40 players

0/ 40players now 0% full
07-day averagepeak –
#15,814ranktop 72%
40d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on A Shockbyte Rust Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,814 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 512 on average
322 / 375
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
436 / 475
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 280 on average
964 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
49 / 100
eulongtest (private perf box)
EU · groups of 14+ · monthly · 267 on average
480 / 8
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 265 on average
989 / 1000

Quick answers

from the figures on this page

Wipe schedule

When does A Shockbyte Rust Server wipe?

The record holds too few of A Shockbyte Rust Server's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 40 days 21 hours have passed since this world was generated.

Tags and filters

Where does A Shockbyte Rust Server appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include A Shockbyte Rust Server are Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What meaning do the tags on A Shockbyte Rust Server carry?

gmrust (Game mode): Survival here follows standard Rust; mp40 (Max players): The slot count is 40; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set: that is the tag list A Shockbyte Rust Server publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

What is the current population on A Shockbyte Rust Server?

A Shockbyte Rust Server reads offline at the moment; the last sighting was 19 days 13 hours ago.

How does A Shockbyte Rust Server compare with other Rust servers in the rankings?

On player hours for the past seven days, A Shockbyte Rust Server sits at #15,814, inside the top 72% of ranked servers.

Map and rules

Which settings and rules are in force on A Shockbyte Rust Server?

Nothing in the name of A Shockbyte Rust Server states a gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for A Shockbyte Rust Server?

A Shockbyte Rust Server runs a game-generated procedural map: size 1,500, seed 50000. RustMaps shows it from this page, since equal size and seed give an equal map.

Server facts

What location is A Shockbyte Rust Server in?

Nothing on A Shockbyte Rust Server states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 203.16.163.127:23898 is its address.

What version of Rust is running on A Shockbyte Rust Server?

The setup on A Shockbyte Rust Server is Rust network protocol 2633 and build 165217 with Linux. Steam updates it for you, but your game needs the same protocol to join.

Is A Shockbyte Rust Server up now, and how steady is its uptime?

As of now, A Shockbyte Rust Server is offline; the last sighting was 19 days 13 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 18 September 2026.

Connecting

What is the way to connect to A Shockbyte Rust Server?

Enter client.connect 203.16.163.127:23898 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp40
Max players The slot count is 40.
ts8
Group limit 8 per team at most, the game's default setting.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.