The count
LiveLive coverage · Rust server
SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY
Key points
- 0 of 40 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #15,183, the top 68% of all ranked servers.
- The current map has been up 18d 2h, since Sunday 11 October, 15:36 UTC, on a weekly schedule.
- The next wipe is expected Sunday 1 November at 15:36 UTC, in 2d 21h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,183 today
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 2d 21h
from its schedule tag
Next wipe Sunday 1 November, 15:36 UTC, in 2d 21h. Its weekly schedule tag · low confidence
Coming wipes
- 2d 21hSun 1 Nov, 15:36 UTC
- 7d 1hThu 5 Nov, 19:00 UTCFW
- 9d 21hSun 8 Nov, 15:36 UTC
- 16d 21hSun 15 Nov, 15:36 UTC
- 23d 21hSun 22 Nov, 15:36 UTC
- 30d 21hSun 29 Nov, 15:36 UTC
- 35d 1hThu 3 Dec, 19:00 UTCFW
- 37d 21hSun 6 Dec, 15:36 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.
Wipes
newest firstThe current map
Wipe peaks at 2 players
Sunday 11 October 2026, 15:36 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 1
Wipe
Wipe peaks at 2 players
Friday 2 October 2026, 09:41 UTC
- Peak
- 2
- Crowd
- halved by day 3
- Lasted
- 9.2 days
- Players before
- 0
Wipe
Wipe peaks at 4 players
Friday 25 September 2026, 19:43 UTC
- Peak
- 4
- Crowd
- halved by day 2
- Lasted
- 6.6 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Sunday 20 September 2026, 09:47 UTC
- Peak
- 1
- Crowd
- halved by day 3
- Lasted
- 5.4 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Saturday 19 September 2026, 20:28 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.6 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?
Recent wipes on this server averaged a peak of 3 players at their busiest. 5 hours after the latest wipe, the crowd reached its peak. In 0% of recent wipes, population held above half the peak right through to the next wipe. The crowd fell under half by day 3 when it did not hold.
How often does SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY wipe, and at what times?
SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY's schedule cannot be confirmed from the wipes recorded, so its tag drives the prediction. Sunday 1 November at 15:36 UTC is the date of its next wipe. The world you are playing on was built 18 days 2 hours. A weekly wipe schedule is published in its tags.
Tags and categories
Where does SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY appear in Rust Live Stats lists and filters?
On Rust Live Stats, SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY is listed under 2x Rust servers live now and Modded Rust servers live now. You will find it on the server list under Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.
How should you read the tags on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?
gmrust (Game mode): Survival here follows standard Rust; mp40 (Max players): The slot count is 40; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^w (Weekly): The wipe cycle is weekly; ^v (Vanilla): The rates, kits and rules are unchanged from what Facepunch ships; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
What is the current population on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?
0 of SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY's 40 slots are filled right now. Averaged across seven days, 0 players; the peak was 1. Between now and 48 hours back, 10:00 UTC drew the most players, 0 on average.
What position does SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY hold among Rust servers?
On player hours for the past seven days, SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY sits at #15,183, inside the top 68% of ranked servers.
Rules and settings
What settings and rules does SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY run?
Read the name for the rate: 2x gathering on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. Vanilla is its own label: the rates, kits and rules are unchanged from what Facepunch ships. Anti-cheat: VAC from Valve is enabled.
Which map is live on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?
A procedural map of 2,000 with seed 50000, generated by the game, runs on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY. RustMaps shows it from this page, since equal size and seed give an equal map.
Server details
Which region is SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY hosted in?
No region is published by SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 203.16.163.142:27267.
Is performance on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY steady?
It never went below 185 server fps in the last 48 hours, averaging 227. Entity count reached 17,519: buildings, deployables and the rest of the world. Up to 2,845 MB of memory was used. Players experience lag when fps is low and the entity count climbs.
What Rust version is SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY on?
The setup on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY is Rust network protocol 2635 and build 168909 with Linux. Steam updates it for you, but your game needs the same protocol to join.
Is SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY up now, and how steady is its uptime?
SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY is up and running at this moment. Based on the uptime it reports, the last restart was about 3 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. The first sighting by Rust Live Stats was on 17 September 2026.
Getting on
How do you get onto SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?
Enter client.connect 203.16.163.142:27267 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.