The count
LiveLive coverage · EU
RustShowdown 3x |Solo/Duo |Kits |Events |Bounty Hunt
Key points
- 0 of 100 players are on now, 0% full.
- Over the last seven days it averages 1 players, with a peak of 4.
- It ranks #3,395, the top 15% of all ranked servers, and #1270 in EU.
- The current map has been up 25d 7h, since Sunday 4 October, 05:26 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 6h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RustShowdown 3x |Solo/Duo |Kits |Events |Bounty Hunt
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #3,395 today
Rank
daily · 1 is bestTop 15% of all ranked servers, top 44% in EU. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 6h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence
Coming wipes
- 7d 6hThu 5 Nov, 19:00 UTCFW
- 35d 6hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 2 players
Sunday 4 October 2026, 05:26 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 1
Wipe
Wipe peaks at 2 players
Friday 2 October 2026, 06:43 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- 1.9 days
- Players before
- 1
Wipe
Wipe peaks at 4 players
Thursday 1 October 2026, 12:29 UTC
- Peak
- 4
- Crowd
- –
- Lasted
- 0.8 days
- Players before
- 2
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on RustShowdown 3x |Solo/Duo |Kits |Events |Bounty Hunt?
The average peak across its recent wipes is 3 players. The crowd on the latest wipe peaked 0 hours in.
How often does RustShowdown 3x |Solo/Duo |Kits |Events |Bounty Hunt wipe, and at what times?
Nothing wipes RustShowdown 3x |Solo/Duo |Kits |Events |Bounty Hunt but the force wipe, once a month. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. This world dates from 25 days 7 hours. A monthly wipe schedule is published in its tags.
Lists and tags
Which Rust Live Stats filters and lists does RustShowdown 3x |Solo/Duo |Kits |Events |Bounty Hunt show up in?
These are the Rust Live Stats lists RustShowdown 3x |Solo/Duo |Kits |Events |Bounty Hunt fits: 3x Rust servers live now, EU Rust servers, live and Modded Rust servers live now. These filters on the server list bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 3x.
What do the tags listed for RustShowdown 3x |Solo/Duo |Kits |Events |Bounty Hunt signify?
These are the tags RustShowdown 3x |Solo/Duo |Kits |Events |Bounty Hunt makes public: gmrust (Game mode): Standard survival, in the Rust style; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^v (Vanilla): The rates, kits and rules are unchanged from what Facepunch ships; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded; EU (Europe): Europe is the browser listing for this server. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
How full is RustShowdown 3x |Solo/Duo |Kits |Events |Bounty Hunt at the moment?
Live now: 0 players on RustShowdown 3x |Solo/Duo |Kits |Events |Bounty Hunt, out of 100 slots. Averaged across seven days, 1 players; the peak was 4. Between now and 48 hours back, 17:00 UTC drew the most players, 2 on average.
What position does RustShowdown 3x |Solo/Duo |Kits |Events |Bounty Hunt hold among Rust servers?
Seven-day player hours place RustShowdown 3x |Solo/Duo |Kits |Events |Bounty Hunt at #3,395 overall, in the top 15% of ranked servers and #1,270 in Europe.
Map and rules
Which settings and rules are in force on RustShowdown 3x |Solo/Duo |Kits |Events |Bounty Hunt?
Gather rates on RustShowdown 3x |Solo/Duo |Kits |Events |Bounty Hunt are 3x, as its name states. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. Its self-description is vanilla: the rates, kits and rules are unchanged from what Facepunch ships. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for RustShowdown 3x |Solo/Duo |Kits |Events |Bounty Hunt?
Size 4,500, seed 1: that is the procedural map the game generates for RustShowdown 3x |Solo/Duo |Kits |Events |Bounty Hunt. Size and seed repeat the same map, so RustMaps can show it from this page. Map name, as listed: High FPS | Wiped - 25d ago.
About the server
What location is RustShowdown 3x |Solo/Duo |Kits |Events |Bounty Hunt in?
By its own EU tag, RustShowdown 3x |Solo/Duo |Kits |Events |Bounty Hunt sits in Europe. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 203.16.163.161:28015.
What is performance like on RustShowdown 3x |Solo/Duo |Kits |Events |Bounty Hunt?
It never went below 48 server fps in the last 48 hours, averaging 68. Entity count reached 121,879: buildings, deployables and the rest of the world. Memory use peaked at 5,706 MB. A climbing entity count and low fps are felt as lag by players.
What Rust version is RustShowdown 3x |Solo/Duo |Kits |Events |Bounty Hunt on?
Rust network protocol 2635 and build 168909 on Linux is what RustShowdown 3x |Solo/Duo |Kits |Events |Bounty Hunt runs. To join, your game must use the same protocol; Steam handles the update for you.
Is RustShowdown 3x |Solo/Duo |Kits |Events |Bounty Hunt up now, and how steady is its uptime?
At the time of this update, RustShowdown 3x |Solo/Duo |Kits |Events |Bounty Hunt is live. About 3 hours ago is when it last restarted, according to its uptime. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.
How to join
What is the way to connect to RustShowdown 3x |Solo/Duo |Kits |Events |Bounty Hunt?
Enter client.connect 203.16.163.161:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.
