The count
LiveLive coverage · Rust server
Underworld Hardcore PvE | No Tech Tree | Sunken Monuments
Key points
- 0 of 25 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 2.
- It ranks #4,276, the top 19% of all ranked servers.
- The current map has been up 28d 6h, since Thursday 1 October, 19:02 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 6d 17h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Underworld Hardcore PvE | No Tech Tree | Sunken Monuments
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #4,276 today
Rank
daily · 1 is bestTop 19% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 6d 17h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence
Coming wipes
- 6d 17hThu 5 Nov, 19:00 UTCFW
- 34d 17hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 5 hours in.
Wipes
newest firstThe current map
Wipe peaks at 3 players
Thursday 1 October 2026, 16:20 UTC
- Peak
- 3
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 3 players
Wednesday 30 September 2026, 13:02 UTC
- Peak
- 3
- Crowd
- –
- Lasted
- 1.1 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Tuesday 29 September 2026, 10:41 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.1 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Monday 28 September 2026, 14:03 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.9 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at Underworld Hardcore PvE | No Tech Tree | Sunken Monuments?
Recent wipes on this server averaged a peak of 2 players at their busiest. 5 hours after the latest wipe, the crowd reached its peak.
When does Underworld Hardcore PvE | No Tech Tree | Sunken Monuments wipe?
Once a month is all Underworld Hardcore PvE | No Tech Tree | Sunken Monuments wipes, together with the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. The world you are playing on was built 28 days 6 hours. Its tags give wipes as monthly.
Tags and filters
Which Rust Live Stats filters and lists does Underworld Hardcore PvE | No Tech Tree | Sunken Monuments show up in?
The Rust Live Stats lists that include Underworld Hardcore PvE | No Tech Tree | Sunken Monuments are Modded Rust servers live now and Rust PvE servers, live now. These filters on the server list bring it up: Type: Modded; Game mode: PvE and Hardcore; Server tag: Monthly ^m, Hardcore ^h, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on Underworld Hardcore PvE | No Tech Tree | Sunken Monuments?
These are the tags Underworld Hardcore PvE | No Tech Tree | Sunken Monuments makes public: gmrust (Game mode): Standard survival, in the Rust style; mp25 (Max players): The slot count is 25; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^h (Hardcore): Hardcore: the Facepunch mode with fewer helpers and harsher survival; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
What is the current population on Underworld Hardcore PvE | No Tech Tree | Sunken Monuments?
0 of Underworld Hardcore PvE | No Tech Tree | Sunken Monuments's 25 slots are filled right now. The seven-day average is 0 players, with a peak of 2. The busiest hour in the past 48 was 16:00 UTC, averaging 2 players.
How does Underworld Hardcore PvE | No Tech Tree | Sunken Monuments compare with other Rust servers in the rankings?
On player hours for the past seven days, Underworld Hardcore PvE | No Tech Tree | Sunken Monuments sits at #4,276, inside the top 19% of ranked servers.
Settings and map
What rules does Underworld Hardcore PvE | No Tech Tree | Sunken Monuments enforce, and which settings does it use?
The name Underworld Hardcore PvE | No Tech Tree | Sunken Monuments carries no gather rate. Eight players per group, which is the game's default. hardcore is the mode, with Hardest of Facepunch's modes. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is in use on Underworld Hardcore PvE | No Tech Tree | Sunken Monuments?
A procedural map of 6,000, generated by the game, runs on Underworld Hardcore PvE | No Tech Tree | Sunken Monuments. For the map name it lists Underworld.
About the server
Where does Underworld Hardcore PvE | No Tech Tree | Sunken Monuments sit geographically?
No region is published by Underworld Hardcore PvE | No Tech Tree | Sunken Monuments. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 203.16.163.247:28015.
What is performance like on Underworld Hardcore PvE | No Tech Tree | Sunken Monuments?
The average server fps was 188 over the last 48 hours; the lowest was 117. Entity count reached 40,097: buildings, deployables and the rest of the world. The highest memory usage was 5,327 MB. Players experience lag when fps is low and the entity count climbs.
What version of Rust is running on Underworld Hardcore PvE | No Tech Tree | Sunken Monuments?
Underworld Hardcore PvE | No Tech Tree | Sunken Monuments operates on Linux with Rust network protocol 2635 and build 168909. Steam updates it for you, but your game needs the same protocol to join.
How reliable is Underworld Hardcore PvE | No Tech Tree | Sunken Monuments, and is it online at the moment?
At the time of this update, Underworld Hardcore PvE | No Tech Tree | Sunken Monuments is live. About 12 hours ago is when it last restarted, according to its uptime. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. The first sighting by Rust Live Stats was on 13 September 2026.
Connecting
What steps connect you to Underworld Hardcore PvE | No Tech Tree | Sunken Monuments?
Enter client.connect 203.16.163.247:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.
