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96,179 players on Rust servers right now 11,824 servers online 3,864 with players on 529 fresh wipes in the last three hours A Shockbyte Rust Server: 0 players on now Updated every five minutes

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A Shockbyte Rust Server

Key points

  • 0 of 2 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 2.
  • It ranks #7,799, the top 35% of all ranked servers.
  • The current map has been up 7h, since Thursday 29 October, 13:06 UTC.
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Live coverage

newest first · every post is a reading of this server

Now: 0 of 2 players

0/ 2players now 0% full
07-day averagepeak 2
#7,799ranktop 35%
7h agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on A Shockbyte Rust Server

Players

AveragePeakWipe
00.250.50.75121:0006:0015:0001:0010:0019:00Wiped Thu 29 Oct, 13:06 UTCWIPE

Hourly average and peak, UTC.

How the server is running

Server performance

Server fpsWipe
010020030040021:0006:0015:0001:0010:0019:00Wiped Thu 29 Oct, 13:06 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #7,799 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

12.8 daysusual gapbetween real wipes
67%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Thu 15 OctFri 2 OctTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Wipe: no peak counted yet

Peak
–
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
–
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
12.8 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 1
Lasted
9.8 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 508 on average
239 / 275
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
321 / 350
eulongtest (private perf box)
EU · groups of 14+ · monthly · 290 on average
480 / 8
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 282 on average
797 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 277 on average
49 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
889 / 950

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on A Shockbyte Rust Server?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe peaked 1 hours in. In 0% of recent wipes, population held above half the peak right through to the next wipe. The crowd fell under half by day 1 when it did not hold.

When does A Shockbyte Rust Server wipe?

Wipes on A Shockbyte Rust Server come at irregular times, and no next date can be given. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 7 hours have passed since this world was generated.

Tags and filters

Where does A Shockbyte Rust Server appear in Rust Live Stats lists and filters?

On Rust Live Stats, A Shockbyte Rust Server is listed under Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours it appears on the server list.

How should you read the tags on A Shockbyte Rust Server?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code, which A Shockbyte Rust Server publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

What is the current population on A Shockbyte Rust Server?

0 of A Shockbyte Rust Server's 2 slots are filled right now. Peak over the past week: 2. Average: 0 players. The busiest hour in the past 48 was 13:00 UTC, averaging 1 players.

How does A Shockbyte Rust Server compare with other Rust servers in the rankings?

On player hours for the past seven days, A Shockbyte Rust Server sits at #7,799, inside the top 35% of ranked servers.

Settings and map

What rules does A Shockbyte Rust Server enforce, and which settings does it use?

No gather rate appears in the name A Shockbyte Rust Server. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. You find it under Community in the server browser. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for A Shockbyte Rust Server?

A Shockbyte Rust Server runs a game-generated procedural map: size 3,750, seed 50000. Size and seed repeat the same map, so RustMaps can show it from this page. Map name, as listed: Custom Map.

Server facts

What location is A Shockbyte Rust Server in?

There is no region from A Shockbyte Rust Server. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 203.16.163.250:22036.

How well does A Shockbyte Rust Server perform?

Server fps averaged 153 over the last 48 hours, with a low of 98. It supported up to 95,275 entities, covering buildings, deployables and all other objects. Up to 3,735 MB of memory was used. A climbing entity count and low fps are felt as lag by players.

What version of Rust is running on A Shockbyte Rust Server?

Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Is A Shockbyte Rust Server up now, and how steady is its uptime?

At the time of this update, A Shockbyte Rust Server is live. The uptime it reports puts the last restart at about 5 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. The first sighting by Rust Live Stats was on 13 September 2026.

How to join

How do you get onto A Shockbyte Rust Server?

Enter client.connect 203.16.163.250:22036 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players 2 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build Build: 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.