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74,292 players on Rust servers right now 11,842 servers online 3,699 with players on 224 fresh wipes in the last three hours VibeCoded Server!: 0 players (offline) Updated every five minutes

Live coverage · Rust server

VibeCoded Server!

Offline VibeCoded Server! is not on the server list right now. The figures below are from when it was last seen, 22d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,956, the top 71% of all ranked servers.
  • The current map has been up 27d 2h, since Friday 2 October, 11:03 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,956ranktop 71%
27d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on VibeCoded Server!

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,956 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

14.6 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 3

The first 48 hours of its last wipes

Fri 2 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 3
Lasted
14.6 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 513 on average
575 / 625
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
413 / 450
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
78 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
74 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
54 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 238 on average
188 / 225

Quick answers

from the figures on this page

Wiping

What happens on wipe day at VibeCoded Server!?

At their busiest, its recent wipes averaged 1 players. Peak population on the latest wipe came 2 hours after it. Half the peak was held until the next wipe in 0% of its recent wipes. In the other cases it dropped under half by day 3.

When does VibeCoded Server! wipe?

VibeCoded Server!'s wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 27 days 2 hours.

Lists and tags

Which Rust Live Stats filters and lists does VibeCoded Server! show up in?

The Rust Live Stats lists that include VibeCoded Server! are Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.

How should you read the tags on VibeCoded Server!?

gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs166601 (Build): The game build is 166601; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here: that is the tag list VibeCoded Server! publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How many players are on VibeCoded Server! right now?

VibeCoded Server! is not online at the moment, having last been seen 22 days 8 hours ago.

How does VibeCoded Server! compare with other Rust servers in the rankings?

On player hours for the past seven days, VibeCoded Server! sits at #15,956, inside the top 71% of ranked servers.

Map and rules

Which settings and rules are in force on VibeCoded Server!?

The name VibeCoded Server! carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You find it under Community in the server browser. VAC is off: Valve's anti-cheat.

Which map is in use on VibeCoded Server!?

A procedural map of 1,000 with seed 734127336, generated by the game, runs on VibeCoded Server!. Size and seed repeat the same map, so RustMaps can show it from this page.

Server facts

What location is VibeCoded Server! in?

Nothing on VibeCoded Server! states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 203.16.163.90:25976.

What version of Rust is running on VibeCoded Server!?

Rust network protocol 2634 and build 166601 on Linux is what VibeCoded Server! runs. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is VibeCoded Server!, and is it online at the moment?

VibeCoded Server! is currently offline, with its last appearance 22 days 8 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 14 September 2026.

Getting on

What steps connect you to VibeCoded Server!?

Enter client.connect 203.16.163.90:25976 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166601,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Slots: 10.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs166601
Build The game build is 166601.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.