The count
Live coverage · Rust server
VibeCoded Server!
Offline VibeCoded Server! is not on the server list right now. The figures below are from when it was last seen, 22d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,956, the top 71% of all ranked servers.
- The current map has been up 27d 2h, since Friday 2 October, 11:03 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on VibeCoded Server!
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,956 today
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Friday 2 October 2026, 11:03 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Thursday 17 September 2026, 20:26 UTC
- Peak
- 1
- Crowd
- halved by day 3
- Lasted
- 14.6 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at VibeCoded Server!?
At their busiest, its recent wipes averaged 1 players. Peak population on the latest wipe came 2 hours after it. Half the peak was held until the next wipe in 0% of its recent wipes. In the other cases it dropped under half by day 3.
When does VibeCoded Server! wipe?
VibeCoded Server!'s wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 27 days 2 hours.
Lists and tags
Which Rust Live Stats filters and lists does VibeCoded Server! show up in?
The Rust Live Stats lists that include VibeCoded Server! are Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.
How should you read the tags on VibeCoded Server!?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs166601 (Build): The game build is 166601; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here: that is the tag list VibeCoded Server! publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How many players are on VibeCoded Server! right now?
VibeCoded Server! is not online at the moment, having last been seen 22 days 8 hours ago.
How does VibeCoded Server! compare with other Rust servers in the rankings?
On player hours for the past seven days, VibeCoded Server! sits at #15,956, inside the top 71% of ranked servers.
Map and rules
Which settings and rules are in force on VibeCoded Server!?
The name VibeCoded Server! carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You find it under Community in the server browser. VAC is off: Valve's anti-cheat.
Which map is in use on VibeCoded Server!?
A procedural map of 1,000 with seed 734127336, generated by the game, runs on VibeCoded Server!. Size and seed repeat the same map, so RustMaps can show it from this page.
Server facts
What location is VibeCoded Server! in?
Nothing on VibeCoded Server! states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 203.16.163.90:25976.
What version of Rust is running on VibeCoded Server!?
Rust network protocol 2634 and build 166601 on Linux is what VibeCoded Server! runs. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is VibeCoded Server!, and is it online at the moment?
VibeCoded Server! is currently offline, with its last appearance 22 days 8 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 14 September 2026.
Getting on
What steps connect you to VibeCoded Server!?
Enter client.connect 203.16.163.90:25976 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.