The count
Live coverage · Rust server
Rust Privado [Tailscale]
Offline Rust Privado [Tailscale] is not on the server list right now. The figures below are from when it was last seen, 24d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,975, the top 71% of all ranked servers.
- The current map has been up 24d 18h, since Sunday 4 October, 23:15 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Rust Privado [Tailscale]
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,975 today
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
How often does Rust Privado [Tailscale] wipe, and at what times?
Rust Privado [Tailscale]'s wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 24 days 18 hours have passed since this world was generated.
Tags and categories
Which Rust Live Stats filters and lists does Rust Privado [Tailscale] show up in?
On Rust Live Stats, Rust Privado [Tailscale] is listed under Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the tags listed for Rust Privado [Tailscale] signify?
These are the tags Rust Privado [Tailscale] makes public: gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
How full is Rust Privado [Tailscale] at the moment?
Rust Privado [Tailscale] reads offline at the moment; the last sighting was 24 days 18 hours ago.
What position does Rust Privado [Tailscale] hold among Rust servers?
On player hours for the past seven days, Rust Privado [Tailscale] sits at #15,975, inside the top 71% of ranked servers.
Rules and settings
What settings and rules does Rust Privado [Tailscale] run?
The name Rust Privado [Tailscale] carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Community is its browser category. Anti-cheat: VAC from Valve is off.
Can you tell me the map for Rust Privado [Tailscale]?
A procedural map, generated by the game, runs on Rust Privado [Tailscale].
About the server
What location is Rust Privado [Tailscale] in?
No region is published by Rust Privado [Tailscale]. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 204.194.118.243:28015.
What Rust version is Rust Privado [Tailscale] on?
Rust network protocol 2634 and build 166652 on Windows is what Rust Privado [Tailscale] runs. Joining requires the same protocol on your game; Steam takes care of updating it.
Is Rust Privado [Tailscale] up now, and how steady is its uptime?
Rust Privado [Tailscale] is currently offline, with its last appearance 24 days 18 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 4 October 2026, Rust Live Stats saw it for the first time.
How to join
What steps connect you to Rust Privado [Tailscale]?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 204.194.118.243:28015.