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60,014 players on Rust servers right now 11,706 servers online 3,275 with players on 160 fresh wipes in the last three hours DEV: 0 players (offline) Updated every five minutes

Live coverage · Rust server

DEV

Offline DEV is not on the server list right now. The figures below are from when it was last seen, 36d ago.

Key points

  • 0 of 99 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #14,957, the top 69% of all ranked servers.
  • The current map has been up 36d 8h, since Wednesday 23 September, 16:52 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 6d 18h, with the force wipe.
Join
monthly wipes moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 99 players

0/ 99players now 0% full
07-day averagepeak –
#14,957ranktop 69%
36d agolast wipemonthly schedule
6d 18hnext wipeThu 5 Nov, 19:00 UTC FW

Players on DEV

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,957 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 6d 18h

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
10 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 93 on average
44 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
6 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
EU · groups of 16+ · monthly · 79 on average
35 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10
EU · groups of 16+ · monthly · 76 on average
54 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10
EU · groups of 16+ · monthly · 72 on average
109 / 1000

Quick answers

from the figures on this page

Wipe days

When does DEV wipe?

An estimate from the force wipe gives DEV's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 36 days 8 hours have passed since this world was generated. The tags carry a monthly wipe schedule.

Lists and tags

Where does DEV appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists DEV fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly it appears on the server list.

How should you read the tags on DEV?

These are the tags DEV makes public: gmvanilla (Game mode): The mode is vanilla survival; mp99 (Max players): Slots: 99; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

How full is DEV at the moment?

Last seen 36 days 6 hours ago, DEV is offline right now.

How does DEV compare with other Rust servers in the rankings?

Player hours over seven days put DEV at #14,957, in the top 69% of all ranked servers.

Rules and settings

What rules does DEV enforce, and which settings does it use?

Nothing in the name of DEV states a gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

Which map is live on DEV?

The map on DEV is procedural, made by the game itself.

Server facts

What location is DEV in?

Nothing on DEV states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 204.48.94.66:28015 is its address.

What version of Rust is running on DEV?

The setup on DEV is Rust network protocol 2633 and build 165217 with Windows. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is DEV, and is it online at the moment?

DEV is currently offline, with its last appearance 36 days 6 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 23 September 2026.

Connecting

What is the way to connect to DEV?

Enter client.connect 204.48.94.66:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp99,ptrak,$r?,v2633,^m,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp99
Max players Slots: 99.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2633
Protocol The server runs protocol 2633, so match that version to join.
cs165217
Build This server runs game build 165217.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Wipe schedule

^m
Monthly It wipes with Facepunch's force wipe, once each month.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.