The count
LiveLive coverage · NA
PMA Network
Key points
- 0 of 100 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,270, the top 69% of all ranked servers, and #1491 in NA.
- The current map has been up 27d 9h, since Friday 2 October, 18:21 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on PMA Network
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,270 today
Rank
daily · 1 is bestTop 69% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Friday 2 October 2026, 18:21 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at PMA Network?
The average peak across its recent wipes is 0 players. The crowd on the latest wipe peaked 0 hours in.
How often does PMA Network wipe, and at what times?
The record holds too few of PMA Network's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 27 days 9 hours have passed since this world was generated.
Lists and tags
Where does PMA Network appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include PMA Network are Modded Rust servers live now and North America Rust servers, live. These filters on the server list bring it up: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the tags listed for PMA Network signify?
gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^v (Vanilla): The rates, kits and rules are unchanged from what Facepunch ships; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): It uses the plugin framework Carbon; NA (North America): North America is the browser listing for this server: that is the tag list PMA Network publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How many players are on PMA Network right now?
Live now: 0 players on PMA Network, out of 100 slots. The seven-day average for this server is 0 players.
What position does PMA Network hold among Rust servers?
North America places PMA Network at #1,491; overall it is #15,270, inside the top 69% of ranked servers, by seven-day player hours.
Map and rules
What rules does PMA Network enforce, and which settings does it use?
The name PMA Network carries no gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Plugins run here: Carbon. By its own label it is vanilla: the rates, kits and rules are unchanged from what Facepunch ships. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for PMA Network?
A procedural map of 3,000 with seed 1234, generated by the game, runs on PMA Network. Size and seed repeat the same map, so RustMaps can show it from this page.
Server facts
What location is PMA Network in?
By its own NA tag, PMA Network sits in North America. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 207.174.43.172:28015 is its address.
Is performance on PMA Network steady?
The average server fps was 238 over the last 48 hours; the lowest was 231. Entity count reached 43,988: buildings, deployables and the rest of the world. Memory use peaked at 2,930 MB. Players experience lag when fps is low and the entity count climbs.
What Rust version is PMA Network on?
Rust network protocol 2635 and build 168909 on Linux is what PMA Network runs. To join, your game must use the same protocol; Steam handles the update for you.
Does PMA Network stay online, and is it up right now?
PMA Network is up and running at this moment. The uptime it reports puts the last restart at about 6 days 17 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. On 29 September 2026, Rust Live Stats saw it for the first time.
Getting on
What is the way to connect to PMA Network?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 207.174.43.172:28015. You can find its website at https://pma.network.