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41,758 players on Rust servers right now 11,644 servers online 2,886 with players on 107 fresh wipes in the last three hours PMA Network: 0 players on now Updated every five minutes

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PMA Network

Key points

  • 0 of 100 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,270, the top 69% of all ranked servers, and #1491 in NA.
  • The current map has been up 27d 9h, since Friday 2 October, 18:21 UTC.
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vanillamoddedcarbon

Live coverage

newest first · every post is a reading of this server

Now: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak –
#15,270ranktop 69% · #1491 in NA
27d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on PMA Network

Players

AveragePeak
0123405:0014:0000:0008:0017:0002:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040005:0014:0000:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,270 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep5 Oct11 Oct18 Oct24 Oct30 Oct

Top 69% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob Friendly
NA · groups of 8+ · biweekly · 41 on average
42 / 100
[US] Enardo - Random Farming - Small One Grid | OneGrid
NA · groups of 8+ · 30 on average
34 / 50
[NA] Willjum's Solo Only | Thursday Wipes
NA · groups of 8+ · weekly · 25 on average
90 / 100
Rust Degens - US Vanilla | Fridays
NA · groups of 8+ · weekly · 15 on average
4 / 150
[NA] Willjum's Casual Solo/Duo Monthly
NA · groups of 8+ · monthly · 14 on average
10 / 175
Hempville 420 No Kos Low Decay / Limited PvP
NA · groups of 8+ · monthly · 7 on average
6 / 90

Quick answers

from the figures on this page

Wiping

What happens on wipe day at PMA Network?

The average peak across its recent wipes is 0 players. The crowd on the latest wipe peaked 0 hours in.

How often does PMA Network wipe, and at what times?

The record holds too few of PMA Network's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 27 days 9 hours have passed since this world was generated.

Lists and tags

Where does PMA Network appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include PMA Network are Modded Rust servers live now and North America Rust servers, live. These filters on the server list bring it up: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the tags listed for PMA Network signify?

gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^v (Vanilla): The rates, kits and rules are unchanged from what Facepunch ships; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): It uses the plugin framework Carbon; NA (North America): North America is the browser listing for this server: that is the tag list PMA Network publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

How many players are on PMA Network right now?

Live now: 0 players on PMA Network, out of 100 slots. The seven-day average for this server is 0 players.

What position does PMA Network hold among Rust servers?

North America places PMA Network at #1,491; overall it is #15,270, inside the top 69% of ranked servers, by seven-day player hours.

Map and rules

What rules does PMA Network enforce, and which settings does it use?

The name PMA Network carries no gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Plugins run here: Carbon. By its own label it is vanilla: the rates, kits and rules are unchanged from what Facepunch ships. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for PMA Network?

A procedural map of 3,000 with seed 1234, generated by the game, runs on PMA Network. Size and seed repeat the same map, so RustMaps can show it from this page.

Server facts

What location is PMA Network in?

By its own NA tag, PMA Network sits in North America. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 207.174.43.172:28015 is its address.

Is performance on PMA Network steady?

The average server fps was 238 over the last 48 hours; the lowest was 231. Entity count reached 43,988: buildings, deployables and the rest of the world. Memory use peaked at 2,930 MB. Players experience lag when fps is low and the entity count climbs.

What Rust version is PMA Network on?

Rust network protocol 2635 and build 168909 on Linux is what PMA Network runs. To join, your game must use the same protocol; Steam handles the update for you.

Does PMA Network stay online, and is it up right now?

PMA Network is up and running at this moment. The uptime it reports puts the last restart at about 6 days 17 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. On 29 September 2026, Rust Live Stats saw it for the first time.

Getting on

What is the way to connect to PMA Network?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 207.174.43.172:28015. You can find its website at https://pma.network.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^v,NA,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players The slot count is 100.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Difficulty

^v
Vanilla The rates, kits and rules are unchanged from what Facepunch ships.

Mods and access

^z
Modded The game changes here through plugins or settings, so it is Modded.
^y
Carbon It uses the plugin framework Carbon.

Region

NA
North America North America is the browser listing for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.