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Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
38,895 players on Rust servers right now 11,615 servers online 2,943 with players on 85 fresh wipes in the last three hours PMA Network: 0 players (offline) Updated every five minutes

Live coverage · NA

PMA Network

Offline PMA Network is not on the server list right now. The figures below are from when it was last seen, 29d ago.

Key points

  • 0 of 100 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #16,838, the top 70% of all ranked servers, and #1676 in NA.
  • The current map has been up 30d 4h, since Tuesday 29 September, 02:51 UTC.
Join
vanillamoddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak –
#16,838ranktop 70% · #1676 in NA
30d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on PMA Network

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #16,838 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob Friendly
NA · groups of 8+ · biweekly · 42 on average
27 / 100
[US] Enardo - Random Farming - Small One Grid | OneGrid
NA · groups of 8+ · 29 on average
12 / 50
[NA] Willjum's Solo Only | Thursday Wipes
NA · groups of 8+ · weekly · 27 on average
4 / 100
Rust Degens - US Vanilla | Fridays
NA · groups of 8+ · weekly · 15 on average
3 / 150
[NA] Willjum's Casual Solo/Duo Monthly
NA · groups of 8+ · monthly · 15 on average
6 / 175
Hempville 420 No Kos Low Decay / Limited PvP
NA · groups of 8+ · monthly · 7 on average
6 / 90

Quick answers

from the figures on this page

Wiping

When does PMA Network wipe?

Too few wipes are recorded for PMA Network to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 30 days 4 hours have passed since this world was generated.

Lists and tags

Where does PMA Network appear in Rust Live Stats lists and filters?

On Rust Live Stats, PMA Network is listed under Modded Rust servers live now and North America Rust servers, live. Under the filters Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more it appears on the server list.

What meaning do the tags on PMA Network carry?

gmvanilla (Game mode): Survival in the vanilla style; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): You need protocol 2633 on your game to get in; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^v (Vanilla): The rates, kits and rules are unchanged from what Facepunch ships; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): The plugins run through Carbon; NA (North America): The server browser places this server under North America: that is the tag list PMA Network publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How many players are on PMA Network right now?

Last seen 29 days 5 hours ago, PMA Network is offline right now.

What position does PMA Network hold among Rust servers?

North America places PMA Network at #1,676; overall it is #16,838, inside the top 70% of ranked servers, by seven-day player hours.

Settings and map

Which settings and rules are in force on PMA Network?

The name PMA Network carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are in use. By its own label it is vanilla: the rates, kits and rules are unchanged from what Facepunch ships. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for PMA Network?

PMA Network uses a procedural map, which the game generates.

About the server

Which region is PMA Network hosted in?

By its own NA tag, PMA Network sits in North America. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 207.174.43.172:28015.

What Rust version is PMA Network on?

The setup on PMA Network is Rust network protocol 2633 and build 165217 with Linux. To join, your game must use the same protocol; Steam handles the update for you.

Does PMA Network stay online, and is it up right now?

At the time of this update, PMA Network is down, last seen 29 days 5 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 30 September 2026, Rust Live Stats saw it for the first time.

Getting on

What is the way to connect to PMA Network?

Enter client.connect 207.174.43.172:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^z,^y,^v,NA,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Survival in the vanilla style.
mp100
Max players The slot count is 100.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2633
Protocol You need protocol 2633 on your game to get in.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Difficulty

^v
Vanilla The rates, kits and rules are unchanged from what Facepunch ships.

Mods and access

^z
Modded Modded: plugins or changed settings alter the game.
^y
Carbon The plugins run through Carbon.

Region

NA
North America The server browser places this server under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.