The count
LiveLive coverage · Rust server
Divine Nation
Key points
- 0 of 75 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 2.
- It ranks #6,264, the top 28% of all ranked servers.
- The current map has been up 26d 23h, since Thursday 1 October, 19:40 UTC.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 8d 0h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Divine Nation
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #6,264 today
Rank
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 8d 0h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence
Coming wipes
- 8d 0hThu 5 Nov, 19:00 UTCFW
- 36d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest firstForce wipe
Force wipe peaks at 2 players
Thursday 1 October 2026, 19:40 UTC FW
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on Divine Nation?
Recent wipes on this server averaged a peak of 2 players at their busiest. Peak population on the latest wipe came 1 hours after it.
How often does Divine Nation wipe, and at what times?
Once a month is all Divine Nation wipes, together with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on was built 26 days 23 hours.
Lists and tags
Where does Divine Nation appear in Rust Live Stats lists and filters?
On Rust Live Stats, Divine Nation is listed under Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the tags listed for Divine Nation signify?
gmvanilla (Game mode): This is vanilla survival; mp75 (Max players): The slot count is 75; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here: that is the tag list Divine Nation publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
How full is Divine Nation at the moment?
0 of Divine Nation's 75 slots are filled right now. Averaged across seven days, 0 players; the peak was 2.
What position does Divine Nation hold among Rust servers?
Player hours over seven days put Divine Nation at #6,264, in the top 28% of all ranked servers.
Rules and settings
What settings and rules does Divine Nation run?
The name Divine Nation carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is its browser category. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for Divine Nation?
Divine Nation runs a game-generated procedural map: size 4,000, seed 12619. Size and seed repeat the same map, so RustMaps can show it from this page.
Server details
What location is Divine Nation in?
No region is published by Divine Nation. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 207.48.196.211:28015.
What is performance like on Divine Nation?
The average server fps was 110 over the last 48 hours; the lowest was 87. Entity count reached 93,539: buildings, deployables and the rest of the world. Up to 3,539 MB of memory was used. A climbing entity count and low fps are felt as lag by players.
What Rust version is Divine Nation on?
Rust network protocol 2635 and build 168909 on Linux is what Divine Nation runs. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Divine Nation stay online, and is it up right now?
Right now Divine Nation is online. About 4 days 22 hours ago is when it last restarted, according to its uptime. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. The first sighting by Rust Live Stats was on 13 September 2026.
Getting on
What is the way to connect to Divine Nation?
Enter client.connect 207.48.196.211:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. You can find its website at https://divinenation.com.