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38,205 players on Rust servers right now 11,684 servers online 2,919 with players on 95 fresh wipes in the last three hours [RD] TEST SERVER: 0 players on now Updated every five minutes

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[RD] TEST SERVER

Key points

  • 0 of ? players are on now.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #14,222, the top 64% of all ranked servers.
  • The current map has been up 26d 11h, since Friday 2 October, 15:31 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 16h, with the force wipe.
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quad monthly wipes moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of ? players

0/ ?players now
07-day averagepeak 1
#14,222ranktop 64%
26d agolast wipemonthly schedule
7d 16hnext wipeThu 5 Nov, 19:00 UTC FW

Players on [RD] TEST SERVER

Players

AveragePeak
00.250.50.75111:0018:0002:0009:0017:0001:00

Hourly average and peak, UTC.

How the server is running

Server performance

01020304011:0018:0002:0009:0017:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,222 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 64% of all ranked servers, and #589 of the quad servers (top 71%). Ranked on player hours over the last seven days.

Next wipe in 7d 16h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

7.1 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 4

Coming wipes

  1. 7d 16h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 35d 16h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

Fri 2 OctFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 46 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 4
Lasted
7.1 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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WIPED ●ZOMBIE● Sinister Rust PVP|Raidable Base|SkillTree
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0 / 75
[EU] TideRust - Solo/Duo/Trio/Quad | Monthly |No BP Wipes
EU · quad · monthly · 126 on average
75 / 250
[TR/EU] VATAN | Solo/Duo/Trio/Quad | Yeni başlayanlar için
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Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on [RD] TEST SERVER?

At their busiest, its recent wipes averaged 1 players. 46 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. In the other cases it dropped under half by day 4.

When does [RD] TEST SERVER wipe?

Nothing wipes [RD] TEST SERVER but the force wipe, once a month. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. The world you are playing on was built 26 days 11 hours. Its tags give wipes as monthly.

Tags and categories

Where does [RD] TEST SERVER appear in Rust Live Stats lists and filters?

On Rust Live Stats, [RD] TEST SERVER is listed under Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

What do the tags listed for [RD] TEST SERVER signify?

gmrust (Game mode): Survival here follows standard Rust; mp0 (Max players): Slots: 0; ts4 (Group limit): Teams are capped at 4; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded; rustmaps (Custom tag): You will not find this among Rust's standard tags: the owner or a plugin created it: that is the tag list [RD] TEST SERVER publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

How many players are on [RD] TEST SERVER right now?

0 players are on [RD] TEST SERVER at the moment. Averaged across seven days, 0 players; the peak was 1. Peak hour over 48 hours: 19:00 UTC, at 1 players on average.

What position does [RD] TEST SERVER hold among Rust servers?

Player hours over seven days put [RD] TEST SERVER at #14,222, in the top 64% of all ranked servers. The server sits at #589 among quad servers.

Map and rules

What rules does [RD] TEST SERVER enforce, and which settings does it use?

Nothing in the name of [RD] TEST SERVER states a gather rate. The limit is 4 players to a group (quad). It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

Which map is live on [RD] TEST SERVER?

Size 5,200, custom map on [RD] TEST SERVER, with the map file published for download from this page.

Server details

Where does [RD] TEST SERVER sit geographically?

There is no region from [RD] TEST SERVER. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 208.103.169.136:28010.

Is performance on [RD] TEST SERVER steady?

Server fps averaged 30 over the last 48 hours, with a low of 30. Buildings, deployables and everything else in the world added up to a maximum of 49,781 entities. Up to 5,254 MB of memory was used. A climbing entity count and low fps are felt as lag by players.

What Rust version is [RD] TEST SERVER on?

[RD] TEST SERVER operates on Linux with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

Is [RD] TEST SERVER up now, and how steady is its uptime?

Right now [RD] TEST SERVER is online. Based on the uptime it reports, the last restart was about 37 hours ago. 55 of 168 hours were online in the last 7 full days, giving 33% uptime. On 20 September 2026, Rust Live Stats saw it for the first time.

How to join

What is the way to connect to [RD] TEST SERVER?

Enter client.connect 208.103.169.136:28010 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://rustdecay.com/.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,^m,gmrust,cs168909,ts4,^o^z,rustmaps

Game

gmrust
Game mode Survival here follows standard Rust.
mp0
Max players Slots: 0.
ts4
Group limit Teams are capped at 4.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Wipe schedule

^m
Monthly A single monthly wipe, set by Facepunch's force wipe.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Other

rustmaps
Custom tag You will not find this among Rust's standard tags: the owner or a plugin created it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.