The count
LiveLive coverage · Rust server
Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base
Key points
- 0 of 50 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 2.
- It ranks #6,459, the top 29% of all ranked servers.
- The current map has been up 12d 21h, since Friday 16 October, 10:08 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #6,459 today
Rank
daily · 1 is bestTop 29% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 13 hours in.
Wipes
newest firstThe current map
Wipe peaks at 2 players
Friday 16 October 2026, 10:08 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
Force wipe
Force wipe peaks at 2 players
Thursday 1 October 2026, 22:51 UTC FW
- Peak
- 2
- Crowd
- halved by day 5
- Lasted
- 14.5 days
- Players before
- 0
Wipe
Wipe peaks at 2 players
Thursday 17 September 2026, 21:23 UTC
- Peak
- 2
- Crowd
- held half
- Lasted
- 14.1 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base?
The average peak across its recent wipes is 2 players. The crowd on the latest wipe peaked 13 hours in. Half the peak was held until the next wipe in 50% of its recent wipes. On those occasions it fell below half by day 5.
How often does Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base wipe, and at what times?
Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base wipes with no fixed pattern, so there is nothing to predict. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 12 days 21 hours have passed since this world was generated.
Tags and filters
Where does Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base appear in Rust Live Stats lists and filters?
On Rust Live Stats, Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base is listed under 2x Rust servers live now, Modded Rust servers live now and Rust zombie servers, live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.
What do the tags listed for Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base signify?
These are the tags Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base makes public: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
How many players are on Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base right now?
Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base is carrying 0 players at the moment, with 50 slots in total. Averaged across seven days, 0 players; the peak was 2. Between now and 48 hours back, 01:00 UTC drew the most players, 1 on average.
Where does Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base sit in the server rankings?
Ranked by seven-day player hours, Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base is #6,459, placing it in the top 29% of ranked servers.
Settings and map
What settings and rules does Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base run?
The name says it: gathering runs at 2x on Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. VAC is off: Valve's anti-cheat.
Which map is live on Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base?
Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base runs a game-generated procedural map: size 4,500, seed 1969639430. Same size, same seed, same map: RustMaps has it, reachable from this page.
Server facts
Which region is Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base hosted in?
Nothing on Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 208.115.217.131:28080 is its address.
Is performance on Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base steady?
Server fps averaged 90 over the last 48 hours, with a low of 65. It supported up to 128,937 entities, covering buildings, deployables and all other objects. Up to 3,671 MB of memory was used. Players experience lag when fps is low and the entity count climbs.
What Rust version is Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base on?
Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base operates on Windows with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base, and is it online at the moment?
At the time of this update, Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base is live. The uptime it reports puts the last restart at about 42 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. Rust Live Stats has tracked it since 13 September 2026.
Connecting
How do you get onto Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 208.115.217.131:28080. The server's website: https://discord.com/invite/Vkpn3UJsaW.