The count
LiveLive coverage · Rust server
Freddies Hell Re-Run
Key points
- 0 of 20 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,323, the top 69% of all ranked servers.
- The current map has been up 25d 19h, since Saturday 3 October, 15:49 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 7h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Freddies Hell Re-Run
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,323 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 7h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence
Coming wipes
- 7d 7hThu 5 Nov, 19:00 UTCFW
- 35d 7hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 25 hours in.
Wipes
newest firstThe current map
Wipe peaks at 3 players
Saturday 3 October 2026, 15:49 UTC
- Peak
- 3
- Crowd
- –
- Lasted
- running
- Players before
- 2
Wipe
Wipe peaks at 4 players
Thursday 24 September 2026, 20:31 UTC
- Peak
- 4
- Crowd
- –
- Lasted
- 8.8 days
- Players before
- 2
Wipe
Wipe peaks at 4 players
Wednesday 23 September 2026, 16:15 UTC
- Peak
- 4
- Crowd
- –
- Lasted
- 1.2 days
- Players before
- 1
Wipe
Wipe peaks at 3 players
Tuesday 22 September 2026, 00:15 UTC
- Peak
- 3
- Crowd
- –
- Lasted
- 1.7 days
- Players before
- 3
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at Freddies Hell Re-Run?
The average peak across its recent wipes is 4 players. Peak population on the latest wipe came 25 hours after it.
On what timetable does Freddies Hell Re-Run wipe?
Once a month is all Freddies Hell Re-Run wipes, together with the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. This world dates from 25 days 19 hours. The tags carry a monthly wipe schedule.
Lists and tags
Which Rust Live Stats filters and lists does Freddies Hell Re-Run show up in?
The Rust Live Stats lists that include Freddies Hell Re-Run are Modded Rust servers live now. You will find it on the server list under Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on Freddies Hell Re-Run?
gmrust (Game mode): Survival here follows standard Rust; mp20 (Max players): Slots: 20; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167398 (Build): This server runs game build 167398; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^v (Vanilla): It runs the game as Facepunch ships it: rates, kits and rules unchanged; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list Freddies Hell Re-Run publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How many players are on Freddies Hell Re-Run right now?
Live now: 0 players on Freddies Hell Re-Run, out of 20 slots. Averaged over seven days: 0 players.
What position does Freddies Hell Re-Run hold among Rust servers?
On player hours for the past seven days, Freddies Hell Re-Run sits at #15,323, inside the top 69% of ranked servers.
Rules and settings
What settings and rules does Freddies Hell Re-Run run?
Nothing in the name of Freddies Hell Re-Run states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. By its own label it is vanilla: it runs the game as Facepunch ships it: rates, kits and rules unchanged. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for Freddies Hell Re-Run?
Freddies Hell Re-Run runs a game-generated procedural map: size 3,300, seed 1. RustMaps shows it from this page, since equal size and seed give an equal map.
About the server
Which region is Freddies Hell Re-Run hosted in?
Nothing on Freddies Hell Re-Run states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 208.52.146.13:10015 is its address.
How well does Freddies Hell Re-Run perform?
Server fps averaged 111 over the last 48 hours, with a low of 76. It supported up to 57,673 entities, covering buildings, deployables and all other objects. The highest memory usage was 4,737 MB. Players experience lag when fps is low and the entity count climbs.
What version of Rust is running on Freddies Hell Re-Run?
Freddies Hell Re-Run operates on Linux with Rust network protocol 2634 and build 167398. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is Freddies Hell Re-Run, and is it online at the moment?
Freddies Hell Re-Run is up and running at this moment. The uptime it reports puts the last restart at about 42 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. The first sighting by Rust Live Stats was on 21 September 2026.
How to join
How do you get onto Freddies Hell Re-Run?
Enter client.connect 208.52.146.13:10015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.