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89,289 players on Rust servers right now 11,829 servers online 4,008 with players on 37 fresh wipes in the last three hours Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters: 0 players on now Updated every five minutes

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Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters

Key points

  • 0 of 5 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 4.
  • It ranks #5,641, the top 25% of all ranked servers, and #937 in NA.
  • The current map has been up 22d 17h, since Tuesday 6 October, 01:55 UTC.
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quad moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 5 players

0/ 5players now 0% full
07-day averagepeak 4
#5,641ranktop 25% · #937 in NA
22d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters

Players

AveragePeak
00.511.5220:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #5,641 today

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k29 Sep5 Oct11 Oct16 Oct22 Oct28 Oct

Top 25% of all ranked servers, top 50% in NA, and #349 of the quad servers (top 42%). Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.4 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 6 OctThu 1 OctTue 29 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.

Wipes

newest first

Wipe peaks at 3 players

Peak
3
Crowd
–
Lasted
running
Players before
0

Force wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
4.3 days
Players before
0

Wipe peaks at 4 players

Peak
4
Crowd
held half
Lasted
2.6 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
69 / 200
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NA · groups of 100+ · 13 on average
16 / 400
US FunServer x10000000|PVPBATTLEFIELD|KITS|TP|MAZE|KOTH|SF|RAID
NA · groups of 100+ · 1e+07x · weekly · 7 on average
3 / 100
Old Gits Gaming 1000x
OC · quad · 1000x · biweekly · 1 on average
0 / 100
1193 / 1500

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters?

The average peak across its recent wipes is 2 players. The crowd on the latest wipe peaked 22 hours in. In 100% of recent wipes, population held above half the peak right through to the next wipe.

How often does Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters wipe, and at what times?

No next wipe can be predicted for Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 22 days 17 hours.

Tags and categories

Where does Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters are Modded Rust servers live now and North America Rust servers, live. Under the filters Region: North America; Type: Modded; Server tag: Minigames ^e, Modded ^z and Oxide ^o; Group limit: Quad it appears on the server list.

What do the tags listed for Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters signify?

gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): Slots: 5; ts4 (Group limit): Teams are capped at 4; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^e (Minigames): Minigames here include arenas, Bedwars and parkour; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded; NA (North America): The server browser places this server under North America: that is the tag list Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

How many players are on Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters right now?

Live now: 0 players on Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters, out of 5 slots. Averaged across seven days, 0 players; the peak was 4. Peak hour over 48 hours: 03:00 UTC, at 2 players on average.

Where does Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters sit in the server rankings?

Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters is #937 in North America on the past week's player hours, and #5,641 overall in the top 25% of ranked servers. Within the quad group, its position is #349.

Rules and settings

What settings and rules does Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters run?

Nothing in the name of Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters states a gather rate. quad sets the cap: 4 players per group. minigames & battle royale is the mode, with arenas, Bedwars, parkour, battle royale. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

Which map is live on Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters?

A procedural map of 2,000 with seed 666, generated by the game, runs on Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters. RustMaps shows it from this page, since equal size and seed give an equal map. For the map name it lists Custom Map.

Server details

Which region is Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters hosted in?

By its own NA tag, Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters sits in North America. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 208.52.152.2:6666.

What is performance like on Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters?

It never went below 227 server fps in the last 48 hours, averaging 235. Entity count reached 2,413: buildings, deployables and the rest of the world. Memory use peaked at 2,220 MB. Lag, as players feel it, comes from low fps and a rising entity count.

What version of Rust is running on Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters?

Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters operates on Windows with Rust network protocol 2635 and build 168909. Steam updates it for you, but your game needs the same protocol to join.

How reliable is Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters, and is it online at the moment?

Right now Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters is online. The uptime it reports puts the last restart at about 17 hours ago. It was online for 168 of 168 hours in the last 7 full days, or 100% of the time. The first sighting by Rust Live Stats was on 29 September 2026.

Getting on

What is the way to connect to Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 208.52.152.2:6666. You can find its website at https://discord.com/invite/4cvsyzC8wq.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,^e,NA,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players Slots: 5.
ts4
Group limit Teams are capped at 4.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Gameplay

^e
Minigames Minigames here include arenas, Bedwars and parkour.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Region

NA
North America The server browser places this server under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.