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60,383 players on Rust servers right now 11,716 servers online 3,374 with players on 178 fresh wipes in the last three hours 2x Rust in Hell: 0 players on now Updated every five minutes

LiveLive coverage · Rust server

2x Rust in Hell

Key points

  • 0 of 250 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,323, the top 69% of all ranked servers.
  • The current map has been up 17d 22h, since Sunday 11 October, 12:38 UTC.
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2x moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 250 players

0/ 250players now 0% full
07-day averagepeak –
#15,323ranktop 69%
17d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on 2x Rust in Hell

Players

AveragePeak
0123412:0021:0006:0014:0000:0009:00

Hourly average and peak, UTC.

How the server is running

Server performance

02040608012:0021:0006:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,323 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · monthly · 820 on average
764 / 800
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · monthly · 606 on average
386 / 400
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes
NA · groups of 16+ · 2x · monthly · 375 on average
105 / 150
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr
EU · groups of 50+ · 2x · monthly · 352 on average
155 / 180
Magic Rust #18 — Vanilla 2x | Baйп 28.10
EU · groups of 150+ · 2x · weekly · 332 on average
1015 / 1090
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10
EU · groups of 300+ · 2x · weekly · 315 on average
170 / 1000

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at 2x Rust in Hell?

At their busiest, its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd reached its peak.

How often does 2x Rust in Hell wipe, and at what times?

2x Rust in Hell's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 17 days 22 hours.

Lists and tags

Where does 2x Rust in Hell appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include 2x Rust in Hell are 2x Rust servers live now and Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

What meaning do the tags on 2x Rust in Hell carry?

These are the tags 2x Rust in Hell makes public: gmrust (Game mode): Standard survival, in the Rust style; mp250 (Max players): The slot count is 250; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): Build: 167398; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

What is the current population on 2x Rust in Hell?

Live now: 0 players on 2x Rust in Hell, out of 250 slots. Averaged over seven days: 0 players.

How does 2x Rust in Hell compare with other Rust servers in the rankings?

Ranked by seven-day player hours, 2x Rust in Hell is #15,323, placing it in the top 69% of ranked servers.

Rules and settings

What settings and rules does 2x Rust in Hell run?

The name says it: gathering runs at 2x on 2x Rust in Hell. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.

Which map is live on 2x Rust in Hell?

2x Rust in Hell runs a game-generated procedural map: size 3,000, seed 5. RustMaps shows it from this page, since equal size and seed give an equal map. For the map name it lists Custom Map.

About the server

Where does 2x Rust in Hell sit geographically?

Nothing on 2x Rust in Hell states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 208.52.153.221:28115 is its address.

Is performance on 2x Rust in Hell steady?

The average server fps was 55 over the last 48 hours; the lowest was 51. It supported up to 61,879 entities, covering buildings, deployables and all other objects. Up to 3,681 MB of memory was used. A climbing entity count and low fps are felt as lag by players.

What Rust version is 2x Rust in Hell on?

Rust network protocol 2634 and build 167398 on Linux is what 2x Rust in Hell runs. To join, your game must use the same protocol; Steam handles the update for you.

Is 2x Rust in Hell up now, and how steady is its uptime?

2x Rust in Hell is up and running at this moment. About 17 days 20 hours ago is when it last restarted, according to its uptime. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. The first sighting by Rust Live Stats was on 13 September 2026.

Getting on

What is the way to connect to 2x Rust in Hell?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 208.52.153.221:28115.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp250
Max players The slot count is 250.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol Join only if your game is on protocol 2634.
cs167398
Build Build: 167398.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.