The count
LiveLive coverage · Rust server
№[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C
Key points
- 0 of 60 players are on now, 0% full.
- Over the last seven days it averages 1 players, with a peak of 6.
- It ranks #3,231, the top 15% of all ranked servers.
- The current map has been up 27d 15h, since Thursday 1 October, 19:28 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 7h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #3,231 today
Rank
daily · 1 is bestTop 15% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 7h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence
Coming wipes
- 7d 7hThu 5 Nov, 19:00 UTCFW
- 35d 7hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 13, 22 hours in.
Wipes
newest firstForce wipe
Force wipe peaks at 13 players
Thursday 1 October 2026, 19:28 UTC FW
- Peak
- 13
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C?
The average peak across its recent wipes is 13 players. 22 hours after the latest wipe, the crowd reached its peak.
How often does №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C wipe, and at what times?
Nothing wipes №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C but the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 27 days 15 hours. Its tags give wipes as monthly.
Tags and categories
Which Rust Live Stats filters and lists does №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C show up in?
The Rust Live Stats lists that include №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C are Modded Rust servers live now, Rust build and creative servers: live list, Rust creative servers, live now, Rust roleplay servers, live now and Rust zombie servers, live now. Under the filters Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly it appears on the server list.
How should you read the tags on №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C?
These are the tags №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C makes public: gmrust (Game mode): Survival here follows standard Rust; mp60 (Max players): The slot count is 60; ts20 (Group limit): Teams are capped at 20; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^v (Vanilla): The rates, kits and rules are unchanged from what Facepunch ships; ^r (Roleplay): Roleplay server; ^c (Creative): No gathering here; it is a creative sandbox where you build what you like; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
What is the current population on №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C?
0 of №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C's 60 slots are filled right now. Peak over the past week: 6. Average: 1 players. Between now and 48 hours back, 01:00 UTC drew the most players, 2 on average.
Where does №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C sit in the server rankings?
Ranked by seven-day player hours, №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C is #3,231, placing it in the top 15% of ranked servers.
Map and rules
Which settings and rules are in force on №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C?
The name №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C carries no gather rate. The cap on a group is 20 players. build & creative applies here, sandbox building, no gathering. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. Its self-description is vanilla: the rates, kits and rules are unchanged from what Facepunch ships. Anti-cheat: VAC from Valve is off.
Which map is live on №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C?
№[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C runs a game-generated procedural map: size 4,000, seed 1337. Size and seed repeat the same map, so RustMaps can show it from this page.
Server details
Where does №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C sit geographically?
There is no region from №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 208.52.153.33:28029.
What is performance like on №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C?
Server fps averaged 30 over the last 48 hours, with a low of 26. Entity count reached 195,987: buildings, deployables and the rest of the world. Memory use peaked at 4,825 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What Rust version is №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C on?
The setup on №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C is Rust network protocol 2635 and build 168909 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C, and is it online at the moment?
Right now №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C is online. Based on the uptime it reports, the last restart was about 10 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.
Connecting
How do you get onto №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 208.52.153.33:28029. You can find its website at https://d2s.tebex.io/.
