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33,506 players on Rust servers right now 11,662 servers online 2,814 with players on 80 fresh wipes in the last three hours osmium release selftest (local): 0 players (offline) Updated every five minutes

Live coverage · Rust server

osmium release selftest (local)

Offline osmium release selftest (local) is not on the server list right now. The figures below are from when it was last seen, 12d ago.

Key points

  • 0 of 4 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,102, the top 70% of all ranked servers.
  • The current map has been up 12d 14h, since Friday 16 October, 13:14 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 4 players

0/ 4players now 0% full
07-day averagepeak –
#15,102ranktop 70%
12d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on osmium release selftest (local)

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,102 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 549 on average
149 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
119 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
13 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 284 on average
22 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
12 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 249 on average
23 / 200

Quick answers

from the figures on this page

Wipe schedule

How often does osmium release selftest (local) wipe, and at what times?

osmium release selftest (local)'s wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 12 days 14 hours.

Lists and tags

Where does osmium release selftest (local) appear in Rust Live Stats lists and filters?

On Rust Live Stats, osmium release selftest (local) is listed under Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.

What meaning do the tags on osmium release selftest (local) carry?

gmrust (Game mode): Standard survival, in the Rust style; mp4 (Max players): Slots: 4; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168268 (Build): The game build is 168268; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set: that is the tag list osmium release selftest (local) publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

How full is osmium release selftest (local) at the moment?

osmium release selftest (local) reads offline at the moment; the last sighting was 12 days 14 hours ago.

What position does osmium release selftest (local) hold among Rust servers?

On player hours for the past seven days, osmium release selftest (local) sits at #15,102, inside the top 70% of ranked servers.

Map and rules

What rules does osmium release selftest (local) enforce, and which settings does it use?

No gather rate appears in the name osmium release selftest (local). No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is its browser category. VAC is enabled: Valve's anti-cheat.

Which map is live on osmium release selftest (local)?

osmium release selftest (local) uses a procedural map, which the game generates.

Server details

What location is osmium release selftest (local) in?

No region is published by osmium release selftest (local). Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 208.88.69.27:28785 is its address.

What version of Rust is running on osmium release selftest (local)?

Rust network protocol 2635 and build 168268 on Linux is what osmium release selftest (local) runs. To join, your game must use the same protocol; Steam handles the update for you.

Is osmium release selftest (local) up now, and how steady is its uptime?

At the time of this update, osmium release selftest (local) is down, last seen 12 days 14 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 16 October 2026.

Getting on

How do you get onto osmium release selftest (local)?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 208.88.69.27:28785.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168268,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp4
Max players Slots: 4.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168268
Build The game build is 168268.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.