The count
Live coverage · NA
[US] Darkzone Hardcore - 1X|PVP|PVE|FOG OF WAR MAP|
Offline [US] Darkzone Hardcore - 1X|PVP|PVE|FOG OF WAR MAP| is not on the server list right now. The figures below are from when it was last seen, 1d ago.
Key points
- 0 of 100 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,338, the top 69% of all ranked servers, and #1510 in NA.
- The current map has been up 27d 8h, since Friday 2 October, 00:08 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 10h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [US] Darkzone Hardcore - 1X|PVP|PVE|FOG OF WAR MAP|
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,338 today
Rank
daily · 1 is bestTop 69% of all ranked servers, top 81% in NA, and #520 of the trio servers (top 83%). Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 10h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence
Coming wipes
- 7d 10hThu 5 Nov, 19:00 UTCFW
- 35d 10hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 45 hours in.
Wipes
newest firstForce wipe
Force wipe peaks at 1 player
Thursday 1 October 2026, 19:15 UTC FW
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on [US] Darkzone Hardcore - 1X|PVP|PVE|FOG OF WAR MAP|?
The average peak across its recent wipes is 1 players. The crowd on the latest wipe peaked 45 hours in.
How often does [US] Darkzone Hardcore - 1X|PVP|PVE|FOG OF WAR MAP| wipe, and at what times?
The monthly force wipe is the only wipe [US] Darkzone Hardcore - 1X|PVP|PVE|FOG OF WAR MAP| takes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. The world you are playing on was built 27 days 8 hours. A monthly wipe schedule is published in its tags.
Tags and filters
Where does [US] Darkzone Hardcore - 1X|PVP|PVE|FOG OF WAR MAP| appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists [US] Darkzone Hardcore - 1X|PVP|PVE|FOG OF WAR MAP| fits: Modded Rust servers live now, Rust tutorial servers: live list, Trio Rust servers, live and North America Rust servers, live. Under the filters Region: North America; Type: Modded; Server tag: Monthly ^m, Tutorial on ^t, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Monthly; Gather rate: 1x it appears on the server list.
What do the tags listed for [US] Darkzone Hardcore - 1X|PVP|PVE|FOG OF WAR MAP| signify?
The server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): 100 slots are available; ts3 (Group limit): Teams are capped at 3; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^t (Tutorial on): New players get Facepunch's tutorial as a starting point; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): The plugins run through Carbon; NA (North America): The server browser places this server under North America, which [US] Darkzone Hardcore - 1X|PVP|PVE|FOG OF WAR MAP| publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How full is [US] Darkzone Hardcore - 1X|PVP|PVE|FOG OF WAR MAP| at the moment?
[US] Darkzone Hardcore - 1X|PVP|PVE|FOG OF WAR MAP| reads offline at the moment; the last sighting was 45 hours ago. Across the past week the average was 0 players.
What position does [US] Darkzone Hardcore - 1X|PVP|PVE|FOG OF WAR MAP| hold among Rust servers?
[US] Darkzone Hardcore - 1X|PVP|PVE|FOG OF WAR MAP| is #1,510 in North America on the past week's player hours, and #15,338 overall in the top 69% of ranked servers. Ranked against other trio servers, it comes in at #520.
Settings and map
Which settings and rules are in force on [US] Darkzone Hardcore - 1X|PVP|PVE|FOG OF WAR MAP|?
The name says it: gathering runs at 1x on [US] Darkzone Hardcore - 1X|PVP|PVE|FOG OF WAR MAP|. trio sets the cap: 3 players per group. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are in use. VAC is enabled: Valve's anti-cheat.
Which map is in use on [US] Darkzone Hardcore - 1X|PVP|PVE|FOG OF WAR MAP|?
[US] Darkzone Hardcore - 1X|PVP|PVE|FOG OF WAR MAP| runs a game-generated procedural map: size 4,250, seed 330014502. Same size, same seed, same map: RustMaps has it, reachable from this page.
Server facts
Which region is [US] Darkzone Hardcore - 1X|PVP|PVE|FOG OF WAR MAP| hosted in?
By its own NA tag, [US] Darkzone Hardcore - 1X|PVP|PVE|FOG OF WAR MAP| sits in North America. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 209.126.2.184:28029.
How well does [US] Darkzone Hardcore - 1X|PVP|PVE|FOG OF WAR MAP| perform?
It never went below 45 server fps in the last 48 hours, averaging 45. Entity count reached 111,002: buildings, deployables and the rest of the world. Memory use peaked at 4,533 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What Rust version is [US] Darkzone Hardcore - 1X|PVP|PVE|FOG OF WAR MAP| on?
[US] Darkzone Hardcore - 1X|PVP|PVE|FOG OF WAR MAP| operates on Linux with Rust network protocol 2635 and build 168909. Steam updates it for you, but your game needs the same protocol to join.
How reliable is [US] Darkzone Hardcore - 1X|PVP|PVE|FOG OF WAR MAP|, and is it online at the moment?
As of now, [US] Darkzone Hardcore - 1X|PVP|PVE|FOG OF WAR MAP| is offline; the last sighting was 45 hours ago. The uptime it reports puts the last restart at about 21 hours ago. It was online for 132 of 168 hours in the last 7 full days, or 79% of the time. The first sighting by Rust Live Stats was on 13 September 2026.
Connecting
What is the way to connect to [US] Darkzone Hardcore - 1X|PVP|PVE|FOG OF WAR MAP|?
Enter client.connect 209.126.2.184:28029 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.