The count
Live coverage · Rust server
RustyJay | 3x | Mymini | Buildable Deep Sea
Offline RustyJay | 3x | Mymini | Buildable Deep Sea is not on the server list right now. The figures below are from when it was last seen, 1d ago.
Key points
- 0 of 150 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #14,731, the top 66% of all ranked servers.
- The current map has been up 26d 12h, since Thursday 1 October, 17:36 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RustyJay | 3x | Mymini | Buildable Deep Sea
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #14,731 today
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 20 hours in.
Wipes
newest firstForce wipe
Force wipe peaks at 1 player
Thursday 1 October 2026, 17:36 UTC FW
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 2 players
Tuesday 22 September 2026, 23:08 UTC
- Peak
- 2
- Crowd
- held half
- Lasted
- 8.8 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Saturday 19 September 2026, 01:37 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 3.9 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on RustyJay | 3x | Mymini | Buildable Deep Sea?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe peaked 20 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
On what timetable does RustyJay | 3x | Mymini | Buildable Deep Sea wipe?
No next wipe can be predicted for RustyJay | 3x | Mymini | Buildable Deep Sea, which wipes at irregular times. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 26 days 12 hours.
Tags and filters
Which Rust Live Stats filters and lists does RustyJay | 3x | Mymini | Buildable Deep Sea show up in?
The Rust Live Stats lists that include RustyJay | 3x | Mymini | Buildable Deep Sea are 3x Rust servers live now, Modded Rust servers live now and Rust build and creative servers: live list. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 3x.
What meaning do the tags on RustyJay | 3x | Mymini | Buildable Deep Sea carry?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp150 (Max players): 150 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): It uses the plugin framework Carbon, which RustyJay | 3x | Mymini | Buildable Deep Sea publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How many players are on RustyJay | 3x | Mymini | Buildable Deep Sea right now?
Last seen 33 hours ago, RustyJay | 3x | Mymini | Buildable Deep Sea is offline right now. Peak over the past week: 1. Average: 0 players. Between now and 48 hours back, 21:00 UTC drew the most players, 0 on average.
What position does RustyJay | 3x | Mymini | Buildable Deep Sea hold among Rust servers?
Ranked by seven-day player hours, RustyJay | 3x | Mymini | Buildable Deep Sea is #14,731, placing it in the top 66% of ranked servers.
Map and rules
What settings and rules does RustyJay | 3x | Mymini | Buildable Deep Sea run?
Gather rates on RustyJay | 3x | Mymini | Buildable Deep Sea are 3x, as its name states. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Plugins run here: Carbon. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for RustyJay | 3x | Mymini | Buildable Deep Sea?
A procedural map of 4,050 with seed 6452317, generated by the game, runs on RustyJay | 3x | Mymini | Buildable Deep Sea. Same size, same seed, same map: RustMaps has it, reachable from this page.
Server details
Where does RustyJay | 3x | Mymini | Buildable Deep Sea sit geographically?
There is no region from RustyJay | 3x | Mymini | Buildable Deep Sea. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 209.147.107.30:28015.
How well does RustyJay | 3x | Mymini | Buildable Deep Sea perform?
It never went below 18 server fps in the last 48 hours, averaging 149. Entity count reached 95,326: buildings, deployables and the rest of the world. Up to 1,844 MB of memory was used. A climbing entity count and low fps are felt as lag by players.
What Rust version is RustyJay | 3x | Mymini | Buildable Deep Sea on?
RustyJay | 3x | Mymini | Buildable Deep Sea operates on Windows with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
Does RustyJay | 3x | Mymini | Buildable Deep Sea stay online, and is it up right now?
As of now, RustyJay | 3x | Mymini | Buildable Deep Sea is offline; the last sighting was 33 hours ago. About 1 hours ago is when it last restarted, according to its uptime. 5 of 168 hours were online in the last 7 full days, giving 3% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.
Getting on
What is the way to connect to RustyJay | 3x | Mymini | Buildable Deep Sea?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 209.147.107.30:28015.