The count
LiveLive coverage · Rust server
A Shockbyte Rust Server
Key points
- 0 of 16 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #14,653, the top 66% of all ranked servers.
- The current map has been up 27d 4h, since Friday 2 October, 06:28 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on A Shockbyte Rust Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #14,653 today
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
How often does A Shockbyte Rust Server wipe, and at what times?
The record holds too few of A Shockbyte Rust Server's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 27 days 4 hours.
Lists and tags
Where does A Shockbyte Rust Server appear in Rust Live Stats lists and filters?
On Rust Live Stats, A Shockbyte Rust Server is listed under Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.
How should you read the tags on A Shockbyte Rust Server?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp16 (Max players): Slots: 16; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set, which A Shockbyte Rust Server publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How full is A Shockbyte Rust Server at the moment?
A Shockbyte Rust Server is carrying 0 players at the moment, with 16 slots in total. The seven-day average is 0 players, with a peak of 1.
Where does A Shockbyte Rust Server sit in the server rankings?
Player hours over seven days put A Shockbyte Rust Server at #14,653, in the top 66% of all ranked servers.
Map and rules
What settings and rules does A Shockbyte Rust Server run?
The name A Shockbyte Rust Server carries no gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser lists it under Community. VAC is enabled: Valve's anti-cheat.
Which map is in use on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a game-generated procedural map: size 4,000, seed 50000. Size and seed repeat the same map, so RustMaps can show it from this page.
About the server
Which region is A Shockbyte Rust Server hosted in?
Nothing on A Shockbyte Rust Server states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 209.192.255.110:26877.
Is performance on A Shockbyte Rust Server steady?
It never went below 62 server fps in the last 48 hours, averaging 158. It supported up to 95,611 entities, covering buildings, deployables and all other objects. Memory use peaked at 3,616 MB. A climbing entity count and low fps are felt as lag by players.
What version of Rust is running on A Shockbyte Rust Server?
Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is A Shockbyte Rust Server, and is it online at the moment?
At the time of this update, A Shockbyte Rust Server is live. Based on the uptime it reports, the last restart was about 22 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. Rust Live Stats has tracked it since 15 October 2026.
How to join
What steps connect you to A Shockbyte Rust Server?
Enter client.connect 209.192.255.110:26877 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.