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53,453 players on Rust servers right now 11,707 servers online 3,353 with players on 134 fresh wipes in the last three hours emulated.vip | 2x | No EAC | Excavator: 0 players on now Updated every five minutes

LiveLive coverage · Rust server

emulated.vip | 2x | No EAC | Excavator

Key points

  • 0 of 100 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 3.
  • It ranks #7,035, the top 32% of all ranked servers.
  • The current map has been up 5d 4h, since Thursday 22 October, 20:08 UTC.
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2x moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak 3
#7,035ranktop 32%
5d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on emulated.vip | 2x | No EAC | Excavator

Players

AveragePeak
00.511.5201:0010:0019:0004:0013:0022:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040001:0010:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #7,035 today

Rank

daily · 1 is best
RankRank in region
12k4k6k8k17 Oct19 Oct21 Oct23 Oct25 Oct27 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.8 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
3wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 3

The first 48 hours of its last wipes

Thu 22 OctSun 18 OctSat 17 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 4 players

Peak
4
Crowd
halved by day 3
Lasted
4.1 days
Players before
2

Wipe peaks at 3 players

Peak
3
Crowd
–
Lasted
0.8 days
Players before
2

Wipe peaks at 6 players

Peak
6
Crowd
–
Lasted
0.4 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · monthly · 717 on average
434 / 500
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · monthly · 537 on average
281 / 325
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes
NA · groups of 16+ · 2x · monthly · 346 on average
211 / 250
Magic Rust #18 — Vanilla 2x | Pyccкий
EU · groups of 150+ · 2x · weekly · 322 on average
10 / 100
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr
EU · groups of 50+ · 2x · monthly · 322 on average
137 / 190
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10
EU · groups of 300+ · 2x · weekly · 296 on average
162 / 1000

Quick answers

from the figures on this page

Wiping

What happens on wipe day at emulated.vip | 2x | No EAC | Excavator?

The average peak across its recent wipes is 3 players. Peak population on the latest wipe came 8 hours after it. In 0% of recent wipes, population held above half the peak right through to the next wipe. On those occasions it fell below half by day 3.

On what timetable does emulated.vip | 2x | No EAC | Excavator wipe?

emulated.vip | 2x | No EAC | Excavator wipes with no fixed pattern, so there is nothing to predict. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 5 days 4 hours.

Tags and categories

Which Rust Live Stats filters and lists does emulated.vip | 2x | No EAC | Excavator show up in?

The Rust Live Stats lists that include emulated.vip | 2x | No EAC | Excavator are 2x Rust servers live now and Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.

What do the tags listed for emulated.vip | 2x | No EAC | Excavator signify?

gmrust (Game mode): Survival here follows standard Rust; mp100 (Max players): 100 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list emulated.vip | 2x | No EAC | Excavator publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How full is emulated.vip | 2x | No EAC | Excavator at the moment?

0 of emulated.vip | 2x | No EAC | Excavator's 100 slots are filled right now. Peak over the past week: 3. Average: 0 players. Peak hour over 48 hours: 14:00 UTC, at 2 players on average.

Where does emulated.vip | 2x | No EAC | Excavator sit in the server rankings?

Ranked by seven-day player hours, emulated.vip | 2x | No EAC | Excavator is #7,035, placing it in the top 32% of ranked servers.

Rules and settings

What settings and rules does emulated.vip | 2x | No EAC | Excavator run?

Gather rates on emulated.vip | 2x | No EAC | Excavator are 2x, as its name states. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. VAC is off: Valve's anti-cheat.

Which map is in use on emulated.vip | 2x | No EAC | Excavator?

Size 3,650, seed 1335416667: that is the procedural map the game generates for emulated.vip | 2x | No EAC | Excavator. Same size, same seed, same map: RustMaps has it, reachable from this page.

Server details

What location is emulated.vip | 2x | No EAC | Excavator in?

There is no region from emulated.vip | 2x | No EAC | Excavator. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 209.222.10.5:28015 is its address.

Is performance on emulated.vip | 2x | No EAC | Excavator steady?

It never went below 96 server fps in the last 48 hours, averaging 201. It supported up to 72,000 entities, covering buildings, deployables and all other objects. Up to 2,237 MB of memory was used. Players experience lag when fps is low and the entity count climbs.

What version of Rust is running on emulated.vip | 2x | No EAC | Excavator?

emulated.vip | 2x | No EAC | Excavator operates on Linux with Rust network protocol 2635 and build 168909. Steam updates it for you, but your game needs the same protocol to join.

Does emulated.vip | 2x | No EAC | Excavator stay online, and is it up right now?

emulated.vip | 2x | No EAC | Excavator is up and running at this moment. The uptime it reports puts the last restart at about 16 hours ago. It was online for 144 of 168 hours in the last 7 full days, or 86% of the time. The first sighting by Rust Live Stats was on 17 October 2026.

How to join

How do you get onto emulated.vip | 2x | No EAC | Excavator?

Enter client.connect 209.222.10.5:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. You can find its website at https://emulated.vip.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp100
Max players 100 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.