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63,128 players on Rust servers right now 11,755 servers online 3,519 with players on 136 fresh wipes in the last three hours TEST SERVER: 2 players (offline) Updated every five minutes

Live coverage · Rust server

TEST SERVER

Offline TEST SERVER is not on the server list right now. The figures below are from when it was last seen, 19d ago.

Key points

  • 2 of 4 players are on at the last check, 50% full.
  • Over the last seven days it averages 0 players.
  • It ranks #12,118, the top 55% of all ranked servers.
  • The current map has been up 19d 2h, since Thursday 8 October, 20:40 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 2 of 4 players

2/ 4players now 50% full
07-day averagepeak –
#12,118ranktop 55%
19d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on TEST SERVER

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #12,118 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 515 on average
551 / 625
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 338 on average
33 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 335 on average
57 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
289 / 325
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 279 on average
112 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 262 on average
120 / 150

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at TEST SERVER?

The average peak across its recent wipes is 2 players. The crowd on the latest wipe peaked 0 hours in.

On what timetable does TEST SERVER wipe?

TEST SERVER's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 19 days 2 hours have passed since this world was generated.

Tags and filters

Which Rust Live Stats filters and lists does TEST SERVER show up in?

These are the Rust Live Stats lists TEST SERVER fits: Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on TEST SERVER?

These are the tags TEST SERVER makes public: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): 4 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167231 (Build): The game build is 167231; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

How many players are on TEST SERVER right now?

TEST SERVER reads offline at the moment; the last sighting was 19 days 1 hours ago.

Where does TEST SERVER sit in the server rankings?

Ranked by seven-day player hours, TEST SERVER is #12,118, placing it in the top 55% of ranked servers.

Rules and settings

What rules does TEST SERVER enforce, and which settings does it use?

The name TEST SERVER carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser lists it under Community. VAC is off: Valve's anti-cheat.

Which map is in use on TEST SERVER?

A procedural map, generated by the game, runs on TEST SERVER.

Server facts

Which region is TEST SERVER hosted in?

Nothing on TEST SERVER states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 209.97.185.252:28015.

What Rust version is TEST SERVER on?

Rust network protocol 2634 and build 167231 on Linux is what TEST SERVER runs. To join, your game must use the same protocol; Steam handles the update for you.

Is TEST SERVER up now, and how steady is its uptime?

At the time of this update, TEST SERVER is down, last seen 19 days 1 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 8 October 2026, Rust Live Stats saw it for the first time.

Getting on

How do you get onto TEST SERVER?

Enter client.connect 209.97.185.252:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players 4 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167231
Build The game build is 167231.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.