The count
LiveLive coverage · Rust server
Rust TestServer
Key points
- 2 of 50 players are on now, 4% full.
- Over the last seven days it averages 0 players, with a peak of 2.
- It ranks #8,595, the top 39% of all ranked servers.
- The current map has been up 6h, since Wednesday 28 October, 22:59 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Rust TestServer
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #8,595 today
Rank
daily · 1 is bestTop 39% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstThe current map
Wipe: no peak counted yet
Wednesday 28 October 2026, 22:59 UTC
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
When does Rust TestServer wipe?
Rust TestServer's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 6 hours.
Lists and tags
Which Rust Live Stats filters and lists does Rust TestServer show up in?
On Rust Live Stats, Rust TestServer is listed under Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you read the tags on Rust TestServer?
These are the tags Rust TestServer makes public: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How many players are on Rust TestServer right now?
Live now: 2 players on Rust TestServer, out of 50 slots. The seven-day average is 0 players, with a peak of 2. Peak hour over 48 hours: 02:00 UTC, at 2 players on average.
How does Rust TestServer compare with other Rust servers in the rankings?
On player hours for the past seven days, Rust TestServer sits at #8,595, inside the top 39% of ranked servers.
Settings and map
What settings and rules does Rust TestServer run?
No gather rate appears in the name Rust TestServer. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. The server browser lists it under Community. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
Which map is live on Rust TestServer?
Size 4,250, seed 856364890: that is the procedural map the game generates for Rust TestServer. Same size, same seed, same map: RustMaps has it, reachable from this page.
About the server
What location is Rust TestServer in?
No region is published by Rust TestServer. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 211.106.63.210:28015 is its address.
Is performance on Rust TestServer steady?
It never went below 60 server fps in the last 48 hours, averaging 100. Entity count reached 188,809: buildings, deployables and the rest of the world. Up to 8,408 MB of memory was used. A climbing entity count and low fps are felt as lag by players.
What version of Rust is running on Rust TestServer?
The setup on Rust TestServer is Rust network protocol 2635 and build 167781 with Windows. Steam updates it for you, but your game needs the same protocol to join.
How reliable is Rust TestServer, and is it online at the moment?
Rust TestServer is up and running at this moment. The uptime it reports puts the last restart at about 5 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. On 14 October 2026, Rust Live Stats saw it for the first time.
How to join
What is the way to connect to Rust TestServer?
Enter client.connect 211.106.63.210:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.