Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
55,754 players on Rust servers right now 11,716 servers online 3,252 with players on 168 fresh wipes in the last three hours kimchi server: 1 players (offline) Updated every five minutes

Live coverage · Rust server

kimchi server

Offline kimchi server is not on the server list right now. The figures below are from when it was last seen, 19d ago.

Key points

  • 1 of 100 players are on at the last check, 1% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,592, the top 62% of all ranked servers.
  • The current map has been up 19d 4h, since Saturday 10 October, 05:42 UTC.
Join

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 100 players

1/ 100players now 1% full
07-day averagepeak –
#13,592ranktop 62%
19d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on kimchi server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,592 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep11 Oct14 Oct17 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 519 on average
401 / 400
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
338 / 350
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
36 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
35 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
46 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 244 on average
150 / 200

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at kimchi server?

The average peak across its recent wipes is 1 players. Peak population on the latest wipe came 0 hours after it.

When does kimchi server wipe?

kimchi server's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 19 days 4 hours.

Tags and categories

Which Rust Live Stats filters and lists does kimchi server show up in?

On Rust Live Stats, kimchi server is listed under Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.

How should you read the tags on kimchi server?

gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here: that is the tag list kimchi server publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

What is the current population on kimchi server?

kimchi server is not online at the moment, having last been seen 19 days 3 hours ago.

How does kimchi server compare with other Rust servers in the rankings?

On player hours for the past seven days, kimchi server sits at #13,592, inside the top 62% of ranked servers.

Rules and settings

What rules does kimchi server enforce, and which settings does it use?

The name kimchi server carries no gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.

Server facts

What location is kimchi server in?

Nothing on kimchi server states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 211.236.208.228:28015.

What Rust version is kimchi server on?

Rust network protocol 2634 and build 167398 on Windows is what kimchi server runs. Steam updates it for you, but your game needs the same protocol to join.

Does kimchi server stay online, and is it up right now?

kimchi server is currently offline, with its last appearance 19 days 3 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 20 September 2026.

Connecting

What is the way to connect to kimchi server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 211.236.208.228:28015.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The slot count is 100.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.