The count
Live coverage · Rust server
server_name
Offline server_name is not on the server list right now. The figures below are from when it was last seen, 2d ago.
Key points
- 1 of 50 players are on at the last check, 2% full.
- Over the last seven days it averages 1 players, with a peak of 1.
- It ranks #9,730, the top 44% of all ranked servers.
- The current map has been up 3d 13h, since Saturday 24 October, 15:50 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on server_name
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #9,730 today
Rank
daily · 1 is bestTop 44% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
When does server_name wipe?
server_name's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 3 days 13 hours.
Tags and filters
Where does server_name appear in Rust Live Stats lists and filters?
On Rust Live Stats, server_name is listed under Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on server_name?
gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code: that is the tag list server_name publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How many players are on server_name right now?
server_name reads offline at the moment; the last sighting was 2 days 21 hours ago. Peak over the past week: 1. Average: 1 players.
How does server_name compare with other Rust servers in the rankings?
On player hours for the past seven days, server_name sits at #9,730, inside the top 44% of ranked servers.
Map and rules
What settings and rules does server_name run?
Nothing in the name of server_name states a gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.
Which map is in use on server_name?
A procedural map, generated by the game, runs on server_name.
Server details
Which region is server_name hosted in?
There is no region from server_name. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 212.164.26.104:28016.
What Rust version is server_name on?
The setup on server_name is Rust network protocol 2635 and build 168909 with Windows. To join, your game must use the same protocol; Steam handles the update for you.
Is server_name up now, and how steady is its uptime?
At the time of this update, server_name is down, last seen 2 days 21 hours ago. It was online for 2 of 72 hours in the last 3 full days, or 3% of the time. Rust Live Stats has tracked it since 24 October 2026.
Connecting
How do you get onto server_name?
Enter client.connect 212.164.26.104:28016 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.