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96,161 players on Rust servers right now 11,873 servers online 3,898 with players on 387 fresh wipes in the last three hours [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |: 1 players on now Updated every five minutes

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[TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |

Key points

  • 1 of 50 players are on now, 2% full.
  • Over the last seven days it averages 1 players, with a peak of 7.
  • It ranks #3,146, the top 14% of all ranked servers.
  • The current map has been up 13d 13h, since Friday 16 October, 02:37 UTC, on a biweekly schedule.
  • The next wipe is expected Friday 30 October at 02:37 UTC, in 10h.
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biweekly wipes moddedoxidepve

Live coverage

newest first · every post is a reading of this server

Now: 1 of 50 players

1/ 50players now 2% full
17-day averagepeak 7
#3,146ranktop 14%
13d agolast wipebiweekly schedule
10hnext wipeFri 30 Oct, 02:37 UTC

Players on [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |

Players

AveragePeak
0123417:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

How the server is running

Server performance

02040608017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #3,146 today

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 10h

fixed weekdays

Next wipe Friday 30 October, 02:37 UTC, in 10h. Every other Friday at 02:37 UTC · medium confidence

14 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
12wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 5

Coming wipes

  1. 10h
    Fri 30 Oct, 02:37 UTC
  2. 7d 2h
    Thu 5 Nov, 19:00 UTC
    FW
  3. 14d 10h
    Fri 13 Nov, 02:37 UTC
  4. 28d 10h
    Fri 27 Nov, 02:37 UTC
  5. 35d 2h
    Thu 3 Dec, 19:00 UTC
    FW
  6. 42d 10h
    Fri 11 Dec, 02:37 UTC

The first 48 hours of its last wipes

Fri 16 OctFri 2 OctFri 18 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 38 hours in.

Wipes

newest first

Wipe peaks at 11 players

Peak
11
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 12 players

Peak
12
Crowd
halved by day 6
Lasted
14 days
Players before
0

Wipe peaks at 14 players

Peak
14
Crowd
halved by day 4
Lasted
14 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Wipe days

What happens on wipe day at [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |?

At their busiest, its recent wipes averaged 12 players. 38 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. On those occasions it fell below half by day 5.

How often does [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | wipe, and at what times?

The wipe rhythm on [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | is every other Friday at 02:37 UTC. Expect the next wipe on Friday 30 October at 02:37 UTC. This world dates from 13 days 13 hours. Wipes every two weeks: that is the schedule its tags publish.

Lists and tags

Which Rust Live Stats filters and lists does [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | show up in?

The Rust Live Stats lists that include [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | are Modded Rust servers live now and Rust PvE servers, live now. You will find it on the server list under Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What meaning do the tags on [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | carry?

These are the tags [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | makes public: gmrust (Game mode): Standard survival, in the Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^b (Biweekly): It wipes once every fortnight; ^p (PvE): The world is the danger here; players do not fight each other; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game; jp0 (Custom tag): You will not find this among Rust's standard tags: the owner or a plugin created it. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

What is the current population on [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |?

Live now: 1 players on [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |, out of 50 slots. The seven-day average is 1 players, with a peak of 7. Between now and 48 hours back, 19:00 UTC drew the most players, 3 on average.

What position does [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | hold among Rust servers?

Ranked by seven-day player hours, [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | is #3,146, placing it in the top 14% of ranked servers.

Rules and settings

Which settings and rules are in force on [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |?

No gather rate appears in the name [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |. Eight players per group, which is the game's default. pve applies here, no fighting other players. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is off.

Can you tell me the map for [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |?

Size 4,250, seed 477406466: that is the procedural map the game generates for [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |. Same size, same seed, same map: RustMaps has it, reachable from this page.

Server facts

What location is [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | in?

Nothing on [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 212.22.93.52:28014.

How well does [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | perform?

Server fps averaged 62 over the last 48 hours, with a low of 50. It supported up to 156,009 entities, covering buildings, deployables and all other objects. Memory use peaked at 4,666 MB. Players experience lag when fps is low and the entity count climbs.

What Rust version is [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | on?

Rust network protocol 2635 and build 168909 on Windows is what [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | runs. Steam updates it for you, but your game needs the same protocol to join.

Is [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | up now, and how steady is its uptime?

At the time of this update, [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | is live. Based on the uptime it reports, the last restart was about 16 hours ago. It was online for 163 of 168 hours in the last 7 full days, or 97% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.

How to join

What is the way to connect to [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |?

Enter client.connect 212.22.93.52:28014 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: http://tlshop.gamestores.app/.

Server tags

what each one means

Published as mp50,ptrak,jp0,$r?,v2635,^b,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp50
Max players 50 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Wipe schedule

^b
Biweekly It wipes once every fortnight.

Gameplay

^p
PvE The world is the danger here; players do not fight each other.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Modded: plugins or changed settings alter the game.

Other

jp0
Custom tag You will not find this among Rust's standard tags: the owner or a plugin created it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.