The count
LiveLive coverage · Rust server
[TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |
Key points
- 1 of 50 players are on now, 2% full.
- Over the last seven days it averages 1 players, with a peak of 7.
- It ranks #3,146, the top 14% of all ranked servers.
- The current map has been up 13d 13h, since Friday 16 October, 02:37 UTC, on a biweekly schedule.
- The next wipe is expected Friday 30 October at 02:37 UTC, in 10h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #3,146 today
Rank
daily · 1 is bestTop 14% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 10h
fixed weekdays
Next wipe Friday 30 October, 02:37 UTC, in 10h. Every other Friday at 02:37 UTC · medium confidence
Coming wipes
- 10hFri 30 Oct, 02:37 UTC
- 7d 2hThu 5 Nov, 19:00 UTCFW
- 14d 10hFri 13 Nov, 02:37 UTC
- 28d 10hFri 27 Nov, 02:37 UTC
- 35d 2hThu 3 Dec, 19:00 UTCFW
- 42d 10hFri 11 Dec, 02:37 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 38 hours in.
Wipes
newest firstThe current map
Wipe peaks at 11 players
Friday 16 October 2026, 02:37 UTC
- Peak
- 11
- Crowd
- –
- Lasted
- running
- Players before
- 1
Wipe
Wipe peaks at 12 players
Friday 2 October 2026, 02:46 UTC
- Peak
- 12
- Crowd
- halved by day 6
- Lasted
- 14 days
- Players before
- 0
Wipe
Wipe peaks at 14 players
Friday 18 September 2026, 03:14 UTC
- Peak
- 14
- Crowd
- halved by day 4
- Lasted
- 14 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |?
At their busiest, its recent wipes averaged 12 players. 38 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. On those occasions it fell below half by day 5.
How often does [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | wipe, and at what times?
The wipe rhythm on [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | is every other Friday at 02:37 UTC. Expect the next wipe on Friday 30 October at 02:37 UTC. This world dates from 13 days 13 hours. Wipes every two weeks: that is the schedule its tags publish.
Lists and tags
Which Rust Live Stats filters and lists does [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | show up in?
The Rust Live Stats lists that include [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | are Modded Rust servers live now and Rust PvE servers, live now. You will find it on the server list under Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
What meaning do the tags on [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | carry?
These are the tags [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | makes public: gmrust (Game mode): Standard survival, in the Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^b (Biweekly): It wipes once every fortnight; ^p (PvE): The world is the danger here; players do not fight each other; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game; jp0 (Custom tag): You will not find this among Rust's standard tags: the owner or a plugin created it. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
What is the current population on [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |?
Live now: 1 players on [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |, out of 50 slots. The seven-day average is 1 players, with a peak of 7. Between now and 48 hours back, 19:00 UTC drew the most players, 3 on average.
What position does [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | hold among Rust servers?
Ranked by seven-day player hours, [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | is #3,146, placing it in the top 14% of ranked servers.
Rules and settings
Which settings and rules are in force on [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |?
No gather rate appears in the name [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |. Eight players per group, which is the game's default. pve applies here, no fighting other players. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is off.
Can you tell me the map for [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |?
Size 4,250, seed 477406466: that is the procedural map the game generates for [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |. Same size, same seed, same map: RustMaps has it, reachable from this page.
Server facts
What location is [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | in?
Nothing on [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 212.22.93.52:28014.
How well does [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | perform?
Server fps averaged 62 over the last 48 hours, with a low of 50. It supported up to 156,009 entities, covering buildings, deployables and all other objects. Memory use peaked at 4,666 MB. Players experience lag when fps is low and the entity count climbs.
What Rust version is [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | on?
Rust network protocol 2635 and build 168909 on Windows is what [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | runs. Steam updates it for you, but your game needs the same protocol to join.
Is [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | up now, and how steady is its uptime?
At the time of this update, [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | is live. Based on the uptime it reports, the last restart was about 16 hours ago. It was online for 163 of 168 hours in the last 7 full days, or 97% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.
How to join
What is the way to connect to [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |?
Enter client.connect 212.22.93.52:28014 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: http://tlshop.gamestores.app/.