The count
LiveLive coverage · Rust server
FunDev Coming Soon...
Key points
- 0 of 10 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #14,032, the top 63% of all ranked servers.
- The current map has been up 15d 1h, since Tuesday 13 October, 19:00 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 22h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on FunDev Coming Soon...
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #14,032 today
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 22h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence
Coming wipes
- 7d 22hThu 5 Nov, 19:00 UTCFW
- 35d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Tuesday 13 October 2026, 18:54 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Wipe
Wipe peaks at 1 player
Monday 5 October 2026, 17:54 UTC
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 8 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on FunDev Coming Soon...?
At their busiest, its recent wipes averaged 1 players. Peak population on the latest wipe came 0 hours after it. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell under half by day 1 when it did not hold.
How often does FunDev Coming Soon... wipe, and at what times?
Nothing wipes FunDev Coming Soon... but the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on was built 15 days 1 hours. Its tags give wipes as monthly.
Tags and filters
Which Rust Live Stats filters and lists does FunDev Coming Soon... show up in?
On Rust Live Stats, FunDev Coming Soon... is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly it appears on the server list.
How should you read the tags on FunDev Coming Soon...?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game, which FunDev Coming Soon... publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How full is FunDev Coming Soon... at the moment?
Live now: 0 players on FunDev Coming Soon..., out of 10 slots. Averaged across seven days, 0 players; the peak was 1.
How does FunDev Coming Soon... compare with other Rust servers in the rankings?
Ranked by seven-day player hours, FunDev Coming Soon... is #14,032, placing it in the top 63% of ranked servers.
Settings and map
What settings and rules does FunDev Coming Soon... run?
The name FunDev Coming Soon... carries no gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is live on FunDev Coming Soon...?
Size 1,600, seed 1337: that is the procedural map the game generates for FunDev Coming Soon.... RustMaps shows it from this page, since equal size and seed give an equal map.
About the server
Which region is FunDev Coming Soon... hosted in?
Nothing on FunDev Coming Soon... states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 212.22.93.98:28054.
What is performance like on FunDev Coming Soon...?
The average server fps was 64 over the last 48 hours; the lowest was 37. Buildings, deployables and everything else in the world added up to a maximum of 8,224 entities. The highest memory usage was 2,047 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What version of Rust is running on FunDev Coming Soon...?
FunDev Coming Soon... operates on Windows with Rust network protocol 2634 and build 166652. Steam updates it for you, but your game needs the same protocol to join.
Is FunDev Coming Soon... up now, and how steady is its uptime?
FunDev Coming Soon... is up and running at this moment. The uptime it reports puts the last restart at about 14 days 21 hours ago. It was online for 168 of 168 hours in the last 7 full days, or 100% of the time. The first sighting by Rust Live Stats was on 5 October 2026.
How to join
What is the way to connect to FunDev Coming Soon...?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 212.22.93.98:28054.