The count
Live coverage · Rust server
Test Server (by magic)
Offline Test Server (by magic) is not on the server list right now. The figures below are from when it was last seen, 2d ago.
Key points
- 0 of 150 players are on at the last check, 0% full.
- Over the last seven days it averages 2 players, with a peak of 4.
- It ranks #4,783, the top 21% of all ranked servers.
- The current map has been up 3d 12h, since Sunday 25 October, 18:39 UTC, on a weekly schedule.
- The next wipe is expected Sunday 1 November at 18:22 UTC, in 3d 10h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Test Server (by magic)
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #4,783 today
Rank
daily · 1 is bestTop 21% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 3d 10h
from its schedule tag
Next wipe Sunday 1 November, 18:22 UTC, in 3d 10h. Its weekly schedule tag · low confidence
Coming wipes
- 3d 10hSun 1 Nov, 18:22 UTC
- 7d 11hThu 5 Nov, 19:00 UTCFW
- 10d 10hSun 8 Nov, 18:22 UTC
- 17d 10hSun 15 Nov, 18:22 UTC
- 24d 10hSun 22 Nov, 18:22 UTC
- 31d 10hSun 29 Nov, 18:22 UTC
- 35d 11hThu 3 Dec, 19:00 UTCFW
- 38d 10hSun 6 Dec, 18:22 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 4 players
Sunday 25 October 2026, 18:22 UTC
- Peak
- 4
- Crowd
- –
- Lasted
- running
- Players before
- 3
Wipe
Wipe peaks at 3 players
Friday 23 October 2026, 16:53 UTC
- Peak
- 3
- Crowd
- held half
- Lasted
- 2.1 days
- Players before
- 2
Wipe
Wipe peaks at 2 players
Sunday 18 October 2026, 18:06 UTC
- Peak
- 2
- Crowd
- held half
- Lasted
- 4.9 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Sunday 18 October 2026, 11:45 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
Wipe
Wipe peaks at 4 players
Thursday 8 October 2026, 16:19 UTC
- Peak
- 4
- Crowd
- held half
- Lasted
- 9.8 days
- Players before
- 0
Wipe
Wipe peaks at 2 players
Monday 5 October 2026, 17:54 UTC
- Peak
- 2
- Crowd
- held half
- Lasted
- 2.9 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Saturday 3 October 2026, 15:27 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 2.1 days
- Players before
- 1
Wipe
Wipe peaks at 7 players
Thursday 1 October 2026, 15:57 UTC
- Peak
- 7
- Crowd
- –
- Lasted
- 2 days
- Players before
- 0
Show 4 earlier wipes
Wipe
Wipe peaks at 4 players
Sunday 27 September 2026, 15:13 UTC
- Peak
- 4
- Crowd
- halved by day 2
- Lasted
- 4 days
- Players before
- 2
Wipe
Wipe peaks at 4 players
Thursday 24 September 2026, 16:45 UTC
- Peak
- 4
- Crowd
- held half
- Lasted
- 2.9 days
- Players before
- 0
Wipe
Wipe peaks at 5 players
Friday 18 September 2026, 11:56 UTC
- Peak
- 5
- Crowd
- halved by day 4
- Lasted
- 6.2 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Tuesday 15 September 2026, 15:46 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 2.8 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Test Server (by magic)?
The average peak across its recent wipes is 3 players. The crowd on the latest wipe peaked 0 hours in. In 100% of recent wipes, population held above half the peak right through to the next wipe.
How often does Test Server (by magic) wipe, and at what times?
Test Server (by magic)'s schedule cannot be confirmed from the wipes recorded, so its tag drives the prediction. Expect the next wipe on Sunday 1 November at 18:22 UTC. The world you are playing on was built 3 days 12 hours. Its tags carry a weekly wipe schedule.
Lists and tags
Where does Test Server (by magic) appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists Test Server (by magic) fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
What meaning do the tags on Test Server (by magic) carry?
These are the tags Test Server (by magic) makes public: gmrust (Game mode): Standard survival, in the Rust style; mp150 (Max players): The slot count is 150; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^w (Weekly): Wipes: every week; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
How many players are on Test Server (by magic) right now?
Test Server (by magic) is not online at the moment, having last been seen 2 days 9 hours ago. Peak over the past week: 4. Average: 2 players.
Where does Test Server (by magic) sit in the server rankings?
On player hours for the past seven days, Test Server (by magic) sits at #4,783, inside the top 21% of ranked servers.
Map and rules
What rules does Test Server (by magic) enforce, and which settings does it use?
No gather rate appears in the name Test Server (by magic). The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Which map is in use on Test Server (by magic)?
Test Server (by magic) runs a game-generated procedural map: size 1,000, seed 1. Size and seed repeat the same map, so RustMaps can show it from this page.
Server facts
What location is Test Server (by magic) in?
There is no region from Test Server (by magic). A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 212.220.0.55:28015.
What Rust version is Test Server (by magic) on?
Test Server (by magic) operates on Windows with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
Is Test Server (by magic) up now, and how steady is its uptime?
Test Server (by magic) is currently offline, with its last appearance 2 days 9 hours ago. 31 of 168 hours were online in the last 7 full days, giving 18% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.
Connecting
What is the way to connect to Test Server (by magic)?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 212.220.0.55:28015. You can find its website at https://discord.com/invite/mNrUbG4uhW.