Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
102,621 players on Rust servers right now 11,897 servers online 3,980 with players on 399 fresh wipes in the last three hours Pelican Test: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Pelican Test

Offline Pelican Test is not on the server list right now. The figures below are from when it was last seen, 15d ago.

Key points

  • 1 of 50 players are on at the last check, 2% full.
  • Over the last seven days it averages 0 players.
  • It ranks #14,234, the top 66% of all ranked servers.
  • The current map has been up 15d 17h, since Wednesday 14 October, 00:18 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 1h, with the force wipe.
Join
monthly wipes vanillamoddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 50 players

1/ 50players now 2% full
07-day averagepeak –
#14,234ranktop 66%
15d agolast wipemonthly schedule
7d 1hnext wipeThu 5 Nov, 19:00 UTC FW

Players on Pelican Test

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,234 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct16 Oct18 Oct19 Oct20 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 7d 1h

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
90 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 88 on average
226 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
32 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
EU · groups of 16+ · monthly · 74 on average
136 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10
EU · groups of 16+ · monthly · 70 on average
323 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10
EU · groups of 16+ · monthly · 66 on average
452 / 1000

Quick answers

from the figures on this page

Wipe days

When does Pelican Test wipe?

Estimating Pelican Test's next wipe relies on the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 15 days 17 hours. A monthly wipe schedule is published in its tags.

Tags and categories

Where does Pelican Test appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists Pelican Test fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

What do the tags listed for Pelican Test signify?

gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^v (Vanilla): The rates, kits and rules are unchanged from what Facepunch ships; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): It uses the plugin framework Carbon: that is the tag list Pelican Test publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

How many players are on Pelican Test right now?

Last seen 15 days 17 hours ago, Pelican Test is offline right now.

How does Pelican Test compare with other Rust servers in the rankings?

Player hours over seven days put Pelican Test at #14,234, in the top 66% of all ranked servers.

Settings and map

Which settings and rules are in force on Pelican Test?

No gather rate appears in the name Pelican Test. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Carbon. Vanilla is its own label: the rates, kits and rules are unchanged from what Facepunch ships. VAC is enabled: Valve's anti-cheat.

Which map is in use on Pelican Test?

The map on Pelican Test is procedural, made by the game itself.

About the server

Which region is Pelican Test hosted in?

There is no region from Pelican Test. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 212.247.125.89:27015.

What Rust version is Pelican Test on?

Rust network protocol 2634 and build 167781 on Linux is what Pelican Test runs. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is Pelican Test, and is it online at the moment?

Pelican Test is currently offline, with its last appearance 15 days 17 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 14 October 2026.

Getting on

What is the way to connect to Pelican Test?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 212.247.125.89:27015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^m,^v,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players The slot count is 50.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs167781
Build This server runs game build 167781.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Wipe schedule

^m
Monthly A single monthly wipe, set by Facepunch's force wipe.

Difficulty

^v
Vanilla The rates, kits and rules are unchanged from what Facepunch ships.

Mods and access

^z
Modded Plugins or settings changes put this under Modded.
^y
Carbon It uses the plugin framework Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.