The count
Live coverage · EU
RustMods.win | Classic x2 Monthly | TEST
Offline RustMods.win | Classic x2 Monthly | TEST is not on the server list right now. The figures below are from when it was last seen, 34d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #16,111, the top 71% of all ranked servers, and #2554 in EU.
- The current map has been up 37d 18h, since Tuesday 22 September, 00:05 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 0h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RustMods.win | Classic x2 Monthly | TEST
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #16,111 today
Rank
daily · 1 is bestTop 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 0h
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
On what timetable does RustMods.win | Classic x2 Monthly | TEST wipe?
Estimating RustMods.win | Classic x2 Monthly | TEST's next wipe relies on the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. The world you are playing on was built 37 days 18 hours. Its tags give wipes as monthly.
Tags and categories
Which Rust Live Stats filters and lists does RustMods.win | Classic x2 Monthly | TEST show up in?
These are the Rust Live Stats lists RustMods.win | Classic x2 Monthly | TEST fits: 2x Rust servers live now, EU Rust servers, live and Modded Rust servers live now. You will find it on the server list under Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
What meaning do the tags on RustMods.win | Classic x2 Monthly | TEST carry?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): The plugins run through Carbon; EU (Europe): Europe is the browser listing for this server, which RustMods.win | Classic x2 Monthly | TEST publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
What is the current population on RustMods.win | Classic x2 Monthly | TEST?
Last seen 34 days 17 hours ago, RustMods.win | Classic x2 Monthly | TEST is offline right now.
Where does RustMods.win | Classic x2 Monthly | TEST sit in the server rankings?
RustMods.win | Classic x2 Monthly | TEST is #2,554 in Europe on the past week's player hours, and #16,111 overall in the top 71% of ranked servers.
Rules and settings
What rules does RustMods.win | Classic x2 Monthly | TEST enforce, and which settings does it use?
The name says it: gathering runs at 2x on RustMods.win | Classic x2 Monthly | TEST. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Carbon plugins are in use. Anti-cheat: VAC from Valve is enabled.
Which map is in use on RustMods.win | Classic x2 Monthly | TEST?
RustMods.win | Classic x2 Monthly | TEST uses a procedural map, which the game generates.
About the server
What location is RustMods.win | Classic x2 Monthly | TEST in?
The EU tag on RustMods.win | Classic x2 Monthly | TEST lists it in Europe. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 212.3.194.139:28015.
What Rust version is RustMods.win | Classic x2 Monthly | TEST on?
RustMods.win | Classic x2 Monthly | TEST operates on Windows with Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is RustMods.win | Classic x2 Monthly | TEST, and is it online at the moment?
RustMods.win | Classic x2 Monthly | TEST is currently offline, with its last appearance 34 days 17 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 24 September 2026.
How to join
What steps connect you to RustMods.win | Classic x2 Monthly | TEST?
Enter client.connect 212.3.194.139:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.