The count
Live coverage · EU
RustMods.win | Classic x2 Monthly | TEST
Offline RustMods.win | Classic x2 Monthly | TEST is not on the server list right now. The figures below are from when it was last seen, 36d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,473, the top 67% of all ranked servers, and #2524 in EU.
- The current map has been up 37d 2h, since Tuesday 22 September, 00:05 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 16h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RustMods.win | Classic x2 Monthly | TEST
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,473 today
Rank
daily · 1 is bestTop 67% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 16h
Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
How often does RustMods.win | Classic x2 Monthly | TEST wipe, and at what times?
An estimate from the force wipe gives RustMods.win | Classic x2 Monthly | TEST's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 37 days 2 hours. The tags carry a monthly wipe schedule.
Tags and categories
Which Rust Live Stats filters and lists does RustMods.win | Classic x2 Monthly | TEST show up in?
On Rust Live Stats, RustMods.win | Classic x2 Monthly | TEST is listed under 2x Rust servers live now, EU Rust servers, live and Modded Rust servers live now. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
How should you read the tags on RustMods.win | Classic x2 Monthly | TEST?
These are the tags RustMods.win | Classic x2 Monthly | TEST makes public: gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): The plugins run through Carbon; EU (Europe): In the server browser it sits under Europe. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
How full is RustMods.win | Classic x2 Monthly | TEST at the moment?
RustMods.win | Classic x2 Monthly | TEST reads offline at the moment; the last sighting was 36 days 2 hours ago.
Where does RustMods.win | Classic x2 Monthly | TEST sit in the server rankings?
Europe places RustMods.win | Classic x2 Monthly | TEST at #2,524; overall it is #15,473, inside the top 67% of ranked servers, by seven-day player hours.
Settings and map
What settings and rules does RustMods.win | Classic x2 Monthly | TEST run?
The name says it: gathering runs at 2x on RustMods.win | Classic x2 Monthly | TEST. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Carbon plugins are in use. VAC is enabled: Valve's anti-cheat.
Which map is live on RustMods.win | Classic x2 Monthly | TEST?
The map on RustMods.win | Classic x2 Monthly | TEST is procedural, made by the game itself.
Server details
Which region is RustMods.win | Classic x2 Monthly | TEST hosted in?
By its own EU tag, RustMods.win | Classic x2 Monthly | TEST sits in Europe. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 212.3.194.47:28015.
What Rust version is RustMods.win | Classic x2 Monthly | TEST on?
The setup on RustMods.win | Classic x2 Monthly | TEST is Rust network protocol 2633 and build 165217 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.
Does RustMods.win | Classic x2 Monthly | TEST stay online, and is it up right now?
RustMods.win | Classic x2 Monthly | TEST is currently offline, with its last appearance 36 days 2 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 22 September 2026.
How to join
What steps connect you to RustMods.win | Classic x2 Monthly | TEST?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 212.3.194.47:28015.