The count
LiveLive coverage · EU
DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE
Key points
- 0 of 100 players are on now, 0% full.
- Over the last seven days it averages 1 players, with a peak of 3.
- It ranks #3,868, the top 17% of all ranked servers, and #1418 in EU.
- The current map has been up 6d 4h, since Thursday 22 October, 18:18 UTC, on a weekly schedule.
- The next wipe is expected Thursday 29 October at 18:18 UTC, in 19h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #3,868 today
Rank
daily · 1 is bestTop 17% of all ranked servers, top 48% in EU. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 19h
fixed weekdays
Next wipe Thursday 29 October, 18:18 UTC, in 19h. Every Thursday at 18:18 UTC · high confidence
Coming wipes
- 19hThu 29 Oct, 18:18 UTC
- 7d 20hThu 5 Nov, 19:00 UTCFW
- 14d 19hThu 12 Nov, 18:18 UTC
- 21d 19hThu 19 Nov, 18:18 UTC
- 28d 19hThu 26 Nov, 18:18 UTC
- 35d 20hThu 3 Dec, 19:00 UTCFW
- 42d 19hThu 10 Dec, 18:18 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.
Wipes
newest firstThe current map
Wipe peaks at 3 players
Thursday 22 October 2026, 18:18 UTC
- Peak
- 3
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 3 players
Thursday 15 October 2026, 18:18 UTC
- Peak
- 3
- Crowd
- halved by day 6
- Lasted
- 7 days
- Players before
- 1
Wipe
Wipe peaks at 3 players
Thursday 8 October 2026, 18:18 UTC
- Peak
- 3
- Crowd
- held half
- Lasted
- 7 days
- Players before
- 0
Force wipe
Force wipe peaks at 4 players
Thursday 1 October 2026, 17:44 UTC FW
- Peak
- 4
- Crowd
- held half
- Lasted
- 7 days
- Players before
- 3
Wipe
Wipe peaks at 3 players
Thursday 24 September 2026, 18:18 UTC
- Peak
- 3
- Crowd
- held half
- Lasted
- 7 days
- Players before
- 2
Wipe
Wipe peaks at 3 players
Thursday 17 September 2026, 18:18 UTC
- Peak
- 3
- Crowd
- held half
- Lasted
- 7 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE?
The average peak across its recent wipes is 3 players. The crowd on the latest wipe peaked 2 hours in. In 80% of recent wipes, population held above half the peak right through to the next wipe. On those occasions it fell below half by day 6.
On what timetable does DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE wipe?
DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE runs a every Thursday at 18:18 UTC wipe pattern. Thursday 29 October at 18:18 UTC is the date of its next wipe. The world you are playing on was built 6 days 4 hours. Its tags carry a weekly wipe schedule.
Lists and tags
Where does DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE appear in Rust Live Stats lists and filters?
On Rust Live Stats, DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE is listed under 5x Rust servers, live now, EU Rust servers, live and Modded Rust servers live now. Under the filters Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 5x it appears on the server list.
How should you read the tags on DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^w (Weekly): Wipes: every week; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): Plugin framework: Carbon; EU (Europe): In the server browser it sits under Europe, which DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
What is the current population on DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE?
0 of DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE's 100 slots are filled right now. Averaged across seven days, 1 players; the peak was 3. Peak hour over 48 hours: 13:00 UTC, at 2 players on average.
How does DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE compare with other Rust servers in the rankings?
Seven-day player hours place DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE at #3,868 overall, in the top 17% of ranked servers and #1,418 in Europe.
Settings and map
Which settings and rules are in force on DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE?
Read the name for the rate: 5x gathering on DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are in use. Anti-cheat: VAC from Valve is enabled.
Which map is in use on DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE?
DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE runs a game-generated procedural map: size 4,250, seed 1337. Size and seed repeat the same map, so RustMaps can show it from this page.
Server facts
Which region is DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE hosted in?
Its EU tag places DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE in Europe. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 212.4.138.244:28015.
Is performance on DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE steady?
Server fps averaged 50 over the last 48 hours, with a low of 48. Entity count reached 112,794: buildings, deployables and the rest of the world. Up to 3,991 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.
What Rust version is DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE on?
DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE operates on Linux with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.
Is DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE up now, and how steady is its uptime?
DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE is up and running at this moment. About 18 hours ago is when it last restarted, according to its uptime. 138 of 168 hours were online in the last 7 full days, giving 82% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.
How to join
What is the way to connect to DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE?
Enter client.connect 212.4.138.244:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. You can find its website at https://dzrust.eu/.
