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49,738 players on Rust servers right now 11,679 servers online 3,164 with players on 118 fresh wipes in the last three hours DeadZone Vanilla | Monthly | EU | LARGE: 0 players on now Updated every five minutes

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DeadZone Vanilla | Monthly | EU | LARGE

Key points

  • 0 of 100 players are on now, 0% full.
  • Over the last seven days it averages 1 players, with a peak of 7.
  • It ranks #3,070, the top 14% of all ranked servers, and #1154 in EU.
  • The current map has been up 27d 14h, since Thursday 1 October, 18:33 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 9h, with the force wipe.
Join
monthly wipes moddedcarbon

Live coverage

newest first · every post is a reading of this server

Now: 0 of 100 players

0/ 100players now 0% full
17-day averagepeak 7
#3,070ranktop 14% · #1154 in EU
27d agolast wipemonthly schedule
7d 9hnext wipeThu 5 Nov, 19:00 UTC FW

Players on DeadZone Vanilla | Monthly | EU | LARGE

Players

AveragePeak
00.511.5210:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

How the server is running

Server performance

02040608010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #3,070 today

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers, top 40% in EU. Ranked on player hours over the last seven days.

Next wipe in 7d 9h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

3wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 9h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 35d 9h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 41 hours in.

Wipes

newest first

Force wipe peaks at 3 players

Peak
3
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10
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Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on DeadZone Vanilla | Monthly | EU | LARGE?

The average peak across its recent wipes is 3 players. 41 hours after the latest wipe, the crowd reached its peak.

When does DeadZone Vanilla | Monthly | EU | LARGE wipe?

The monthly force wipe is the only wipe DeadZone Vanilla | Monthly | EU | LARGE takes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 27 days 14 hours. A monthly wipe schedule is published in its tags.

Lists and tags

Which Rust Live Stats filters and lists does DeadZone Vanilla | Monthly | EU | LARGE show up in?

On Rust Live Stats, DeadZone Vanilla | Monthly | EU | LARGE is listed under EU Rust servers, live and Modded Rust servers live now. You will find it on the server list under Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

What meaning do the tags on DeadZone Vanilla | Monthly | EU | LARGE carry?

gmrust (Game mode): Survival here follows standard Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): The plugins run through Carbon; EU (Europe): Europe is the browser listing for this server: that is the tag list DeadZone Vanilla | Monthly | EU | LARGE publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

What is the current population on DeadZone Vanilla | Monthly | EU | LARGE?

0 of DeadZone Vanilla | Monthly | EU | LARGE's 100 slots are filled right now. Peak over the past week: 7. Average: 1 players. Peak hour over 48 hours: 19:00 UTC, at 2 players on average.

Where does DeadZone Vanilla | Monthly | EU | LARGE sit in the server rankings?

Europe places DeadZone Vanilla | Monthly | EU | LARGE at #1,154; overall it is #3,070, inside the top 14% of ranked servers, by seven-day player hours.

Settings and map

Which settings and rules are in force on DeadZone Vanilla | Monthly | EU | LARGE?

No gather rate appears in the name DeadZone Vanilla | Monthly | EU | LARGE. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Carbon. VAC is enabled: Valve's anti-cheat.

Which map is live on DeadZone Vanilla | Monthly | EU | LARGE?

Size 4,250, seed 2026: that is the procedural map the game generates for DeadZone Vanilla | Monthly | EU | LARGE. Same size, same seed, same map: RustMaps has it, reachable from this page.

About the server

Which region is DeadZone Vanilla | Monthly | EU | LARGE hosted in?

The EU tag on DeadZone Vanilla | Monthly | EU | LARGE lists it in Europe. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 212.4.138.244:28041.

What is performance like on DeadZone Vanilla | Monthly | EU | LARGE?

Server fps averaged 50 over the last 48 hours, with a low of 49. It supported up to 115,412 entities, covering buildings, deployables and all other objects. Memory use peaked at 4,013 MB. Lag, as players feel it, comes from low fps and a rising entity count.

What version of Rust is running on DeadZone Vanilla | Monthly | EU | LARGE?

DeadZone Vanilla | Monthly | EU | LARGE operates on Linux with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is DeadZone Vanilla | Monthly | EU | LARGE, and is it online at the moment?

At the time of this update, DeadZone Vanilla | Monthly | EU | LARGE is live. The uptime it reports puts the last restart at about 5 hours ago. It was online for 155 of 168 hours in the last 7 full days, or 92% of the time. The first sighting by Rust Live Stats was on 13 September 2026.

Getting on

What steps connect you to DeadZone Vanilla | Monthly | EU | LARGE?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 212.4.138.244:28041. The server's website: https://dzrust.eu/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp100
Max players Slots: 100.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Wipe schedule

^m
Monthly A single monthly wipe, set by Facepunch's force wipe.

Mods and access

^z
Modded Modded: plugins or changed settings alter the game.
^y
Carbon The plugins run through Carbon.

Region

EU
Europe Europe is the browser listing for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.