The count
LiveLive coverage · EU
DeadZone Vanilla | Monthly | EU | LARGE
Key points
- 0 of 100 players are on now, 0% full.
- Over the last seven days it averages 1 players, with a peak of 7.
- It ranks #3,070, the top 14% of all ranked servers, and #1154 in EU.
- The current map has been up 27d 14h, since Thursday 1 October, 18:33 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 9h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on DeadZone Vanilla | Monthly | EU | LARGE
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #3,070 today
Rank
daily · 1 is bestTop 14% of all ranked servers, top 40% in EU. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 9h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence
Coming wipes
- 7d 9hThu 5 Nov, 19:00 UTCFW
- 35d 9hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 41 hours in.
Wipes
newest firstForce wipe
Force wipe peaks at 3 players
Thursday 1 October 2026, 17:44 UTC FW
- Peak
- 3
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on DeadZone Vanilla | Monthly | EU | LARGE?
The average peak across its recent wipes is 3 players. 41 hours after the latest wipe, the crowd reached its peak.
When does DeadZone Vanilla | Monthly | EU | LARGE wipe?
The monthly force wipe is the only wipe DeadZone Vanilla | Monthly | EU | LARGE takes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 27 days 14 hours. A monthly wipe schedule is published in its tags.
Lists and tags
Which Rust Live Stats filters and lists does DeadZone Vanilla | Monthly | EU | LARGE show up in?
On Rust Live Stats, DeadZone Vanilla | Monthly | EU | LARGE is listed under EU Rust servers, live and Modded Rust servers live now. You will find it on the server list under Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
What meaning do the tags on DeadZone Vanilla | Monthly | EU | LARGE carry?
gmrust (Game mode): Survival here follows standard Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): The plugins run through Carbon; EU (Europe): Europe is the browser listing for this server: that is the tag list DeadZone Vanilla | Monthly | EU | LARGE publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
What is the current population on DeadZone Vanilla | Monthly | EU | LARGE?
0 of DeadZone Vanilla | Monthly | EU | LARGE's 100 slots are filled right now. Peak over the past week: 7. Average: 1 players. Peak hour over 48 hours: 19:00 UTC, at 2 players on average.
Where does DeadZone Vanilla | Monthly | EU | LARGE sit in the server rankings?
Europe places DeadZone Vanilla | Monthly | EU | LARGE at #1,154; overall it is #3,070, inside the top 14% of ranked servers, by seven-day player hours.
Settings and map
Which settings and rules are in force on DeadZone Vanilla | Monthly | EU | LARGE?
No gather rate appears in the name DeadZone Vanilla | Monthly | EU | LARGE. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Carbon. VAC is enabled: Valve's anti-cheat.
Which map is live on DeadZone Vanilla | Monthly | EU | LARGE?
Size 4,250, seed 2026: that is the procedural map the game generates for DeadZone Vanilla | Monthly | EU | LARGE. Same size, same seed, same map: RustMaps has it, reachable from this page.
About the server
Which region is DeadZone Vanilla | Monthly | EU | LARGE hosted in?
The EU tag on DeadZone Vanilla | Monthly | EU | LARGE lists it in Europe. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 212.4.138.244:28041.
What is performance like on DeadZone Vanilla | Monthly | EU | LARGE?
Server fps averaged 50 over the last 48 hours, with a low of 49. It supported up to 115,412 entities, covering buildings, deployables and all other objects. Memory use peaked at 4,013 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What version of Rust is running on DeadZone Vanilla | Monthly | EU | LARGE?
DeadZone Vanilla | Monthly | EU | LARGE operates on Linux with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is DeadZone Vanilla | Monthly | EU | LARGE, and is it online at the moment?
At the time of this update, DeadZone Vanilla | Monthly | EU | LARGE is live. The uptime it reports puts the last restart at about 5 hours ago. It was online for 155 of 168 hours in the last 7 full days, or 92% of the time. The first sighting by Rust Live Stats was on 13 September 2026.
Getting on
What steps connect you to DeadZone Vanilla | Monthly | EU | LARGE?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 212.4.138.244:28041. The server's website: https://dzrust.eu/.
