The count
Live coverage · Rust server
Steve Local
Offline Steve Local is not on the server list right now. The figures below are from when it was last seen, 31d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,523, the top 65% of all ranked servers.
- The current map has been up 38d 18h, since Sunday 20 September, 14:18 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Steve Local
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,523 today
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
When does Steve Local wipe?
Too few wipes are recorded for Steve Local to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 38 days 18 hours have passed since this world was generated.
Tags and filters
Which Rust Live Stats filters and lists does Steve Local show up in?
On Rust Live Stats, Steve Local is listed under Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the tags listed for Steve Local signify?
These are the tags Steve Local makes public: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs164530 (Build): Build: 164530; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
How many players are on Steve Local right now?
Steve Local reads offline at the moment; the last sighting was 31 days 12 hours ago.
Where does Steve Local sit in the server rankings?
On player hours for the past seven days, Steve Local sits at #15,523, inside the top 65% of ranked servers.
Settings and map
Which settings and rules are in force on Steve Local?
Nothing in the name of Steve Local states a gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.
Which map is live on Steve Local?
Steve Local uses a procedural map, which the game generates.
Server details
Which region is Steve Local hosted in?
There is no region from Steve Local. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 212.60.126.83:28015.
What version of Rust is running on Steve Local?
The setup on Steve Local is Rust network protocol 2633 and build 164530 with Windows. To join, your game must use the same protocol; Steam handles the update for you.
Does Steve Local stay online, and is it up right now?
Steve Local is currently offline, with its last appearance 31 days 12 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 20 September 2026, Rust Live Stats saw it for the first time.
Connecting
How do you get onto Steve Local?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 212.60.126.83:28015.