The count
Live coverage · Rust server
My Test Server
Offline My Test Server is not on the server list right now. The figures below are from when it was last seen, 22d ago.
Key points
- 1 of 10 players are on at the last check, 10% full.
- Over the last seven days it averages 0 players.
- It ranks #14,510, the top 65% of all ranked servers.
- The current map has been up 22d 9h, since Monday 5 October, 10:15 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on My Test Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #14,510 today
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Monday 5 October 2026, 10:15 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Sunday 4 October 2026, 11:23 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Friday 2 October 2026, 08:13 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 2.1 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Wednesday 30 September 2026, 14:22 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.7 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Tuesday 29 September 2026, 16:55 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.9 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Tuesday 29 September 2026, 10:19 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on My Test Server?
The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.
When does My Test Server wipe?
My Test Server wipes with no fixed pattern, so there is nothing to predict. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 22 days 9 hours.
Lists and tags
Where does My Test Server appear in Rust Live Stats lists and filters?
On Rust Live Stats, My Test Server is listed under Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What meaning do the tags on My Test Server carry?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here: that is the tag list My Test Server publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
What is the current population on My Test Server?
My Test Server reads offline at the moment; the last sighting was 22 days 9 hours ago.
How does My Test Server compare with other Rust servers in the rankings?
Player hours over seven days put My Test Server at #14,510, in the top 65% of all ranked servers.
Rules and settings
What rules does My Test Server enforce, and which settings does it use?
The name My Test Server carries no gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.
Which map is in use on My Test Server?
The map on My Test Server is procedural, made by the game itself.
About the server
Where does My Test Server sit geographically?
Nothing on My Test Server states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 212.68.225.49:28015.
What version of Rust is running on My Test Server?
Rust network protocol 2634 and build 166652 on Linux is what My Test Server runs. Steam updates it for you, but your game needs the same protocol to join.
How reliable is My Test Server, and is it online at the moment?
My Test Server is currently offline, with its last appearance 22 days 9 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 28 September 2026, Rust Live Stats saw it for the first time.
Getting on
How do you get onto My Test Server?
Enter client.connect 212.68.225.49:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.