The count
Live coverage · Rust server
your_server_name
Offline your_server_name is not on the server list right now. The figures below are from when it was last seen, 20d ago.
Key points
- 1 of 5 players are on at the last check, 20% full.
- Over the last seven days it averages 0 players.
- It ranks #13,631, the top 62% of all ranked servers.
- The current map has been up 27d 1h, since Friday 2 October, 08:31 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on your_server_name
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,631 today
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
On what timetable does your_server_name wipe?
Too few wipes are recorded for your_server_name to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 27 days 1 hours.
Lists and tags
Which Rust Live Stats filters and lists does your_server_name show up in?
On Rust Live Stats, your_server_name is listed under Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What meaning do the tags on your_server_name carry?
These are the tags your_server_name makes public: gmrust (Game mode): Survival here follows standard Rust; mp5 (Max players): Slots: 5; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166586 (Build): The game build is 166586; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
How many players are on your_server_name right now?
your_server_name is not online at the moment, having last been seen 20 days 18 hours ago.
Where does your_server_name sit in the server rankings?
On player hours for the past seven days, your_server_name sits at #13,631, inside the top 62% of ranked servers.
Settings and map
What settings and rules does your_server_name run?
No gather rate appears in the name your_server_name. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for your_server_name?
your_server_name uses a procedural map, which the game generates.
Server facts
What location is your_server_name in?
No region is published by your_server_name. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 213.108.187.64:28015.
What version of Rust is running on your_server_name?
your_server_name operates on Windows with Rust network protocol 2634 and build 166586. Joining requires the same protocol on your game; Steam takes care of updating it.
Does your_server_name stay online, and is it up right now?
At the time of this update, your_server_name is down, last seen 20 days 18 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 8 October 2026, Rust Live Stats saw it for the first time.
Getting on
What is the way to connect to your_server_name?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 213.108.187.64:28015.