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40,809 players on Rust servers right now 11,626 servers online 2,991 with players on 88 fresh wipes in the last three hours My Local Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

My Local Server

Offline My Local Server is not on the server list right now. The figures below are from when it was last seen, 5d ago.

Key points

  • 0 of 500 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #13,015, the top 58% of all ranked servers.
  • The current map has been up 5d 13h, since Friday 23 October, 18:43 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 500 players

0/ 500players now 0% full
07-day averagepeak 1
#13,015ranktop 58%
5d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on My Local Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,015 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 531 on average
277 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
209 / 225
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
19 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 280 on average
21 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
25 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 248 on average
94 / 200

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on My Local Server?

The average peak across its recent wipes is 1 players. The crowd on the latest wipe peaked 1 hours in.

How often does My Local Server wipe, and at what times?

Too few wipes are recorded for My Local Server to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 5 days 13 hours.

Lists and tags

Which Rust Live Stats filters and lists does My Local Server show up in?

On Rust Live Stats, My Local Server is listed under Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on My Local Server?

These are the tags My Local Server makes public: gmrust (Game mode): Standard survival, in the Rust style; mp500 (Max players): Slots: 500; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

What is the current population on My Local Server?

Last seen 5 days 6 hours ago, My Local Server is offline right now. Averaged across seven days, 0 players; the peak was 1.

What position does My Local Server hold among Rust servers?

Ranked by seven-day player hours, My Local Server is #13,015, placing it in the top 58% of ranked servers.

Settings and map

What rules does My Local Server enforce, and which settings does it use?

Nothing in the name of My Local Server states a gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You find it under Community in the server browser. Anti-cheat: VAC from Valve is off.

Which map is live on My Local Server?

A procedural map, generated by the game, runs on My Local Server.

Server facts

Which region is My Local Server hosted in?

Nothing on My Local Server states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 213.135.155.237:28015 is its address.

What Rust version is My Local Server on?

The setup on My Local Server is Rust network protocol 2635 and build 168909 with Windows. To join, your game must use the same protocol; Steam handles the update for you.

Does My Local Server stay online, and is it up right now?

As of now, My Local Server is offline; the last sighting was 5 days 6 hours ago. It was online for 2 of 120 hours in the last 5 full days, or 2% of the time. On 23 October 2026, Rust Live Stats saw it for the first time.

Getting on

What steps connect you to My Local Server?

Enter client.connect 213.135.155.237:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp500
Max players Slots: 500.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.