The count
Live coverage · Rust server
Testserver
Offline Testserver is not on the server list right now. The figures below are from when it was last seen, 40d ago.
Key points
- 0 of 51 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,478, the top 70% of all ranked servers.
- The current map has been up 53d 9h, since Friday 4 September, 19:05 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 8d 14h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Testserver
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,478 today
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 8d 14h
Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
When does Testserver wipe?
The next wipe on Testserver is an estimate, drawn from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on was built 53 days 9 hours. A monthly wipe schedule is published in its tags.
Tags and categories
Which Rust Live Stats filters and lists does Testserver show up in?
On Rust Live Stats, Testserver is listed under Modded Rust servers live now. You will find it on the server list under Type: Vanilla and Modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the tags listed for Testserver signify?
The server browser reads gmvanilla (Game mode): Survival in the vanilla style; mp51 (Max players): The slot count is 51; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): Build: 164530; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^v (Vanilla): No changed rates, kits or rules — this is the game as Facepunch ships it; ^q (Premium): You need Rust's premium status to join this server; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded, which Testserver publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
What is the current population on Testserver?
Testserver reads offline at the moment; the last sighting was 40 days 14 hours ago.
Where does Testserver sit in the server rankings?
Ranked by seven-day player hours, Testserver is #15,478, placing it in the top 70% of ranked servers.
Settings and map
What rules does Testserver enforce, and which settings does it use?
No gather rate appears in the name Testserver. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. By its own label it is vanilla: no changed rates, kits or rules — this is the game as Facepunch ships it. You need Rust's premium status to join this server. VAC is enabled: Valve's anti-cheat.
Which map is in use on Testserver?
A procedural map of 3,500 with seed 2147483647, generated by the game, runs on Testserver. RustMaps shows it from this page, since equal size and seed give an equal map.
Server details
What location is Testserver in?
Nothing on Testserver states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 213.136.87.44:29015 is its address.
What Rust version is Testserver on?
The setup on Testserver is Rust network protocol 2633 and build 164530 with Windows. Steam updates it for you, but your game needs the same protocol to join.
Is Testserver up now, and how steady is its uptime?
As of now, Testserver is offline; the last sighting was 40 days 14 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.
Connecting
What is the way to connect to Testserver?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 213.136.87.44:29015. You need Rust's premium status to join this server.
