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48,316 players on Rust servers right now 11,667 servers online 3,167 with players on 118 fresh wipes in the last three hours Local Rust Bot Test: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Local Rust Bot Test

Offline Local Rust Bot Test is not on the server list right now. The figures below are from when it was last seen, 6d ago.

Key points

  • 1 of 1 players are on at the last check, 100% full.
  • Over the last seven days it averages 1 players, with a peak of 1.
  • It ranks #9,439, the top 42% of all ranked servers.
  • The current map has been up 18d 10h, since Saturday 10 October, 22:31 UTC.
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moddedoxidepve

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 1 players

1/ 1players now 100% full
17-day averagepeak 1
#9,439ranktop 42%
18d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Local Rust Bot Test

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #9,439 today

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 253 on average
107 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 242 on average
127 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 106 on average
38 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 58 on average
63 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 54 on average
26 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 50 on average
38 / 100

Quick answers

from the figures on this page

Wiping

On what timetable does Local Rust Bot Test wipe?

Too few wipes are recorded for Local Rust Bot Test to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 18 days 10 hours have passed since this world was generated.

Lists and tags

Where does Local Rust Bot Test appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists Local Rust Bot Test fits: Modded Rust servers live now and Rust PvE servers, live now. You will find it on the server list under Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

What meaning do the tags on Local Rust Bot Test carry?

These are the tags Local Rust Bot Test makes public: gmrust (Game mode): Survival here follows standard Rust; mp1 (Max players): The slot count is 1; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167398 (Build): This server runs game build 167398; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

What is the current population on Local Rust Bot Test?

Last seen 6 days 19 hours ago, Local Rust Bot Test is offline right now. Averaged across seven days, 1 players; the peak was 1.

How does Local Rust Bot Test compare with other Rust servers in the rankings?

On player hours for the past seven days, Local Rust Bot Test sits at #9,439, inside the top 42% of ranked servers.

Settings and map

What rules does Local Rust Bot Test enforce, and which settings does it use?

Nothing in the name of Local Rust Bot Test states a gather rate. No custom limit is set, so groups hold the default 8 players. pve applies here, no fighting other players. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is off.

Which map is in use on Local Rust Bot Test?

The map on Local Rust Bot Test is procedural, made by the game itself.

Server details

What location is Local Rust Bot Test in?

No region is published by Local Rust Bot Test. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 213.175.37.210:28015.

What Rust version is Local Rust Bot Test on?

Rust network protocol 2634 and build 167398 on Windows is what Local Rust Bot Test runs. Steam updates it for you, but your game needs the same protocol to join.

How reliable is Local Rust Bot Test, and is it online at the moment?

Local Rust Bot Test is currently offline, with its last appearance 6 days 19 hours ago. 0 of 144 hours were online in the last 6 full days, giving 0% uptime. Rust Live Stats has tracked it since 22 October 2026.

How to join

How do you get onto Local Rust Bot Test?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 213.175.37.210:28015.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,^p,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp1
Max players The slot count is 1.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs167398
Build This server runs game build 167398.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Gameplay

^p
PvE PvE: players do not fight each other, and the world is the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.