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46,860 players on Rust servers right now 11,704 servers online 3,181 with players on 98 fresh wipes in the last three hours 4Netplayers BOGURUST: 0 players (offline) Updated every five minutes

Live coverage · Rust server

4Netplayers BOGURUST

Offline 4Netplayers BOGURUST is not on the server list right now. The figures below are from when it was last seen, 7d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,432, the top 69% of all ranked servers.
  • The current map has been up 17d 11h, since Sunday 11 October, 12:50 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,432ranktop 69%
17d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on 4Netplayers BOGURUST

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,432 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct18 Oct21 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 560 on average
237 / 275
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
162 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 292 on average
28 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 291 on average
16 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
34 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 251 on average
45 / 200

Quick answers

from the figures on this page

Wipe days

On what timetable does 4Netplayers BOGURUST wipe?

The record holds too few of 4Netplayers BOGURUST's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 17 days 11 hours.

Tags and filters

Which Rust Live Stats filters and lists does 4Netplayers BOGURUST show up in?

The Rust Live Stats lists that include 4Netplayers BOGURUST are Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on 4Netplayers BOGURUST?

gmvanilla (Game mode): Survival in the vanilla style; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set: that is the tag list 4Netplayers BOGURUST publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

How full is 4Netplayers BOGURUST at the moment?

4Netplayers BOGURUST is not online at the moment, having last been seen 7 days 9 hours ago. Averaged over seven days: 0 players.

What position does 4Netplayers BOGURUST hold among Rust servers?

Ranked by seven-day player hours, 4Netplayers BOGURUST is #15,432, placing it in the top 69% of ranked servers.

Settings and map

Which settings and rules are in force on 4Netplayers BOGURUST?

Nothing in the name of 4Netplayers BOGURUST states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. The server browser lists it under Community. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for 4Netplayers BOGURUST?

A procedural map of 4,000 with seed 1234567890, generated by the game, runs on 4Netplayers BOGURUST. RustMaps shows it from this page, since equal size and seed give an equal map.

About the server

What location is 4Netplayers BOGURUST in?

Nothing on 4Netplayers BOGURUST states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 213.202.205.2:21400.

What Rust version is 4Netplayers BOGURUST on?

Rust network protocol 2634 and build 167781 on Linux is what 4Netplayers BOGURUST runs. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is 4Netplayers BOGURUST, and is it online at the moment?

As of now, 4Netplayers BOGURUST is offline; the last sighting was 7 days 9 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 11 October 2026, Rust Live Stats saw it for the first time.

Connecting

What steps connect you to 4Netplayers BOGURUST?

Enter client.connect 213.202.205.2:21400 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Survival in the vanilla style.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167781
Build This server runs game build 167781.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.