The count
Live coverage · Rust server
TJs 4Netplayers Rust Server
Offline TJs 4Netplayers Rust Server is not on the server list right now. The figures below are from when it was last seen, 24d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,960, the top 71% of all ranked servers.
- The current map has been up 26d 2h, since Saturday 3 October, 14:59 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on TJs 4Netplayers Rust Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,960 today
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
How often does TJs 4Netplayers Rust Server wipe, and at what times?
The record holds too few of TJs 4Netplayers Rust Server's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 26 days 2 hours.
Tags and filters
Where does TJs 4Netplayers Rust Server appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists TJs 4Netplayers Rust Server fits: Modded Rust servers live now and Rust PvE servers, live now. Under the filters Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
What meaning do the tags on TJs 4Netplayers Rust Server carry?
The server browser reads gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^p (PvE): No player fights another — the danger comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded, which TJs 4Netplayers Rust Server publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
What is the current population on TJs 4Netplayers Rust Server?
TJs 4Netplayers Rust Server reads offline at the moment; the last sighting was 24 days 23 hours ago.
Where does TJs 4Netplayers Rust Server sit in the server rankings?
On player hours for the past seven days, TJs 4Netplayers Rust Server sits at #15,960, inside the top 71% of ranked servers.
Map and rules
Which settings and rules are in force on TJs 4Netplayers Rust Server?
No gather rate appears in the name TJs 4Netplayers Rust Server. No custom limit is set, so groups hold the default 8 players. It runs pve, no fighting other players. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for TJs 4Netplayers Rust Server?
A procedural map of 4,000 with seed 1234567890, generated by the game, runs on TJs 4Netplayers Rust Server. Same size, same seed, same map: RustMaps has it, reachable from this page.
About the server
What location is TJs 4Netplayers Rust Server in?
There is no region from TJs 4Netplayers Rust Server. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 213.202.205.4:20700 is its address.
What Rust version is TJs 4Netplayers Rust Server on?
TJs 4Netplayers Rust Server operates on Linux with Rust network protocol 2634 and build 166652. Steam updates it for you, but your game needs the same protocol to join.
How reliable is TJs 4Netplayers Rust Server, and is it online at the moment?
At the time of this update, TJs 4Netplayers Rust Server is down, last seen 24 days 23 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 3 October 2026.
Getting on
What is the way to connect to TJs 4Netplayers Rust Server?
Enter client.connect 213.202.205.4:20700 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.