The count
LiveLive coverage · Rust server
Test Rust
Key points
- 0 of 40 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,335, the top 69% of all ranked servers.
- The current map has been up 1d 14h, since Tuesday 27 October, 19:24 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Test Rust
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,335 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
When does Test Rust wipe?
Test Rust's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 38 hours have passed since this world was generated.
Tags and filters
Where does Test Rust appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists Test Rust fits: Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the tags listed for Test Rust signify?
These are the tags Test Rust makes public: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
How many players are on Test Rust right now?
Test Rust is carrying 0 players at the moment, with 40 slots in total. Across the past week the average was 0 players.
What position does Test Rust hold among Rust servers?
On player hours for the past seven days, Test Rust sits at #15,335, inside the top 69% of ranked servers.
Map and rules
What rules does Test Rust enforce, and which settings does it use?
The name Test Rust carries no gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Community is its browser category. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for Test Rust?
Test Rust runs a game-generated procedural map: size 3,000, seed 1337. Same size, same seed, same map: RustMaps has it, reachable from this page.
About the server
Where does Test Rust sit geographically?
Nothing on Test Rust states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 213.202.255.75:25566.
How well does Test Rust perform?
The average server fps was 99 over the last 48 hours; the lowest was 17. Entity count reached 47,511: buildings, deployables and the rest of the world. Memory use peaked at 1,951 MB. A climbing entity count and low fps are felt as lag by players.
What version of Rust is running on Test Rust?
Test Rust operates on Linux with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is Test Rust, and is it online at the moment?
At the time of this update, Test Rust is live. The uptime it reports puts the last restart at about 36 hours ago. 23 of 24 hours were online in the last 1 full day, giving 96% uptime. The first sighting by Rust Live Stats was on 27 October 2026.
How to join
How do you get onto Test Rust?
Enter client.connect 213.202.255.75:25566 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.