The count
LiveLive coverage · EU
Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly
Key points
- 2 of 100 players are on now, 2% full.
- Over the last seven days it averages 8 players, with a peak of 28.
- It ranks #1,122, the top 5% of all ranked servers, and #463 in EU.
- The current map has been up 12d 19h, since Friday 16 October, 17:05 UTC, on a biweekly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 6h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #1,122 today
Rank
daily · 1 is bestTop 5% of all ranked servers, top 16% in EU, and #57 of the quad servers (top 7%). Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 6h
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence
Coming wipes
- 7d 6hThu 5 Nov, 19:00 UTCFW
- 15d 4hFri 13 Nov, 17:05 UTC
- 35d 6hThu 3 Dec, 19:00 UTCFW
- 43d 4hFri 11 Dec, 17:05 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 42, 24 hours in.
Wipes
newest firstThe current map
Wipe peaks at 42 players
Friday 16 October 2026, 17:05 UTC
- Peak
- 42
- Crowd
- –
- Lasted
- running
- Players before
- 6
Force wipe
Force wipe peaks at 42 players
Thursday 1 October 2026, 18:02 UTC FW
- Peak
- 42
- Crowd
- halved by day 9
- Lasted
- 15 days
- Players before
- 3
Wipe
Wipe peaks at 50 players
Friday 18 September 2026, 17:14 UTC
- Peak
- 50
- Crowd
- halved by day 5
- Lasted
- 13 days
- Players before
- 5
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly?
At their busiest, its recent wipes averaged 45 players. 24 hours after the latest wipe, the crowd reached its peak. In 0% of recent wipes, population held above half the peak right through to the next wipe. On those occasions it fell below half by day 7.
How often does Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly wipe, and at what times?
Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly runs a every 4 weeks on Friday at 17:05 UTC wipe pattern. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on was built 12 days 19 hours. Its tags set out a wipe schedule of every two weeks.
Tags and categories
Which Rust Live Stats filters and lists does Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly show up in?
These are the Rust Live Stats lists Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly fits: EU Rust servers, live, Live Rust community servers and Vanilla Rust servers, live. You will find it on the server list under Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
How should you read the tags on Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly?
gmrust (Game mode): Standard survival, in the Rust style; mp100 (Max players): Slots: 100; ts4 (Group limit): Each team holds 4 at most; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^b (Biweekly): The cycle is two weeks per wipe; ^v (Vanilla): The rates, kits and rules are unchanged from what Facepunch ships; ^o (Oxide): It runs the plugin framework Oxide (uMod); EU (Europe): In the server browser it sits under Europe; rustmaps (Custom tag): A plugin or the owner set this tag; it is not standard Rust: that is the tag list Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
How full is Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly at the moment?
Live now: 2 players on Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly, out of 100 slots. The seven-day average is 8 players, with a peak of 28. Peak hour over 48 hours: 18:00 UTC, at 12 players on average.
Where does Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly sit in the server rankings?
Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly is #463 in Europe on the past week's player hours, and #1,122 overall in the top 5% of ranked servers. Within the quad group, its position is #57.
Settings and map
What rules does Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly enforce, and which settings does it use?
The name Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly carries no gather rate. quad sets the cap: 4 players per group. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser lists it under Community. Oxide plugins are in use. By its own label it is vanilla: the rates, kits and rules are unchanged from what Facepunch ships. Anti-cheat: VAC from Valve is enabled.
Which map is in use on Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly?
Size 3,900, custom map on Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly, with the map file published for download from this page.
Server details
What location is Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly in?
The EU tag on Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly lists it in Europe. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 213.239.221.105:28015.
Is performance on Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly steady?
The average server fps was 60 over the last 48 hours; the lowest was 60. Buildings, deployables and everything else in the world added up to a maximum of 104,009 entities. The highest memory usage was 4,050 MB. A climbing entity count and low fps are felt as lag by players.
What version of Rust is running on Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly?
Rust network protocol 2635 and build 168909 on Linux is what Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly runs. Steam updates it for you, but your game needs the same protocol to join.
How reliable is Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly, and is it online at the moment?
Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly is up and running at this moment. Based on the uptime it reports, the last restart was about 6 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.
Connecting
How do you get onto Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly?
Enter client.connect 213.239.221.105:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://discord.com/invite/e8XMuWPmKa.